- 18 Jun, 2012 2 commits
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André Hentschel authored
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André Hentschel authored
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- 15 Jun, 2012 1 commit
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André Hentschel authored
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- 11 Jun, 2012 5 commits
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Christian Costa authored
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Christian Costa authored
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Christian Costa authored
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Christian Costa authored
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Christian Costa authored
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- 06 Jun, 2012 3 commits
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Christian Costa authored
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Christian Costa authored
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Christian Costa authored
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- 05 Jun, 2012 5 commits
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Christian Costa authored
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Christian Costa authored
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Christian Costa authored
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Christian Costa authored
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Christian Costa authored
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- 01 Jun, 2012 2 commits
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Christian Costa authored
d3drm: Implement IDirect3DRMMeshImpl_SetGroupMaterial and forward material from mesh builder to created mesh.
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Christian Costa authored
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- 30 May, 2012 3 commits
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Christian Costa authored
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Christian Costa authored
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Christian Costa authored
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- 25 May, 2012 1 commit
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Christian Costa authored
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- 23 May, 2012 1 commit
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Christian Costa authored
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- 22 May, 2012 3 commits
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Christian Costa authored
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Christian Costa authored
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Christian Costa authored
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- 21 May, 2012 4 commits
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Christian Costa authored
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Christian Costa authored
d3drm: Improve IDirect3DRMMeshBuilder3_CreateMesh and forward IDirect3DRMMeshBuilder2_CreateMesh to it.
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Christian Costa authored
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Christian Costa authored
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- 17 May, 2012 1 commit
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Christian Costa authored
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- 15 May, 2012 1 commit
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Christian Costa authored
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- 02 Apr, 2012 2 commits
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Christian Costa authored
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Christian Costa authored
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- 29 Mar, 2012 1 commit
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Christian Costa authored
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- 16 Mar, 2012 5 commits
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Christian Costa authored
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Christian Costa authored
d3drm: If there is no texture coordinates in loaded mesh, generate default texture coordinates for each vertex.
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Christian Costa authored
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Christian Costa authored
d3drm: Texture callback cannot be passed directly. Texture object argument is different so disable it for now.
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Christian Costa authored
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