- 27 Feb, 2015 22 commits
-
-
Stefan Dösinger authored
Games created by GameMaker modify the FPU control word to enable division by zero exceptions. The game Risk of Rain, which is written with GameMaker, furthermore sets fogstart == fogend, which triggers an exception when the GL driver attempts to calculate 1 / (fogend - fogstart). This test adds some evidence that we are not supposed to temporarily restore the FPU CW if D3DCREATE_FPU_PRESERVE is used.
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Mark Harmstone authored
-
Mark Harmstone authored
-
Austin English authored
-
Sebastian Lackner authored
Based on a patch by Patrick Rudolph.
-
Sebastian Lackner authored
Based on a patch by John Reiser.
-
Sebastian Lackner authored
-
Nikolay Sivov authored
-
Nikolay Sivov authored
-
Nikolay Sivov authored
-
Nikolay Sivov authored
-
Vincent Povirk authored
-
Vincent Povirk authored
-
Nikolay Sivov authored
Spotted by Christoph von Wittich.
-
Nikolay Sivov authored
Spotted by Christoph von Wittich.
-
Nikolay Sivov authored
-
Nikolay Sivov authored
-
- 26 Feb, 2015 18 commits
-
-
Andrew Eikum authored
-
Andrew Eikum authored
-
Andrew Eikum authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Aric Stewart authored
-
Aric Stewart authored
-
Aric Stewart authored
-
Aric Stewart authored
-
Aric Stewart authored
-
Sebastian Lackner authored
-
Sebastian Lackner authored
-
Amine Khaldi authored
-
Michael Müller authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-