- 13 Aug, 2009 1 commit
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Tony Wasserka authored
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- 03 Jan, 2009 3 commits
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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- 01 Oct, 2008 1 commit
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Rob Shearman authored
Add define for DD_FALSE.
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- 22 Apr, 2008 1 commit
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Austin English authored
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- 03 Jan, 2008 1 commit
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Zach Goldberg authored
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- 08 Aug, 2007 1 commit
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Francois Gouget authored
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- 14 Jun, 2007 1 commit
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Stefan Dösinger authored
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- 29 May, 2007 1 commit
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Francois Gouget authored
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- 14 Feb, 2007 1 commit
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Francois Gouget authored
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- 14 Dec, 2006 1 commit
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Ulrich Czekalla authored
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- 07 Nov, 2006 1 commit
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Francois Gouget authored
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- 23 May, 2006 1 commit
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Jonathan Ernst authored
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- 08 Apr, 2006 1 commit
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Stefan Dösinger authored
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- 26 Jul, 2005 1 commit
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Alexandre Julliard authored
duplicate typedefs.
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- 21 Dec, 2004 1 commit
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Peter Berg Larsen authored
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- 05 Oct, 2004 1 commit
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Alexandre Julliard authored
the interfaces explicitly instead.
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- 04 Oct, 2004 1 commit
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Francois Gouget authored
Duplicate and adapt the COM access macros so they also work in C++. Fix the IDirectPlayX access macros.
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- 12 Aug, 2004 1 commit
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Alexandre Julliard authored
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- 09 Mar, 2004 1 commit
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Christian Costa authored
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- 05 Sep, 2003 1 commit
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Alexandre Julliard authored
headers (with help from Dimitrie O. Paun).
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- 28 Aug, 2003 1 commit
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Dimitrie O. Paun authored
directives in our .h files. This should avoid some potentially nasty surprises for Winelib apps.
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- 15 Jul, 2003 1 commit
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Francois Gouget authored
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- 09 Jul, 2003 1 commit
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Francois Gouget authored
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- 11 Apr, 2003 1 commit
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Alexandre Julliard authored
both an xxx_METHODS and an xxx_IMETHODS macro.
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- 10 Apr, 2003 2 commits
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Alexandre Julliard authored
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Alexandre Julliard authored
using Microsoft's STDMETHOD macros instead of the Wine-specific ICOM_METHOD ones.
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- 07 Dec, 2002 1 commit
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Vincent Béron authored
like them.
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- 30 Nov, 2002 2 commits
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Lionel Ulmer authored
- implement Lock function to prevent crash when the stubs are used
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Christian Costa authored
methods declaration.
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- 27 Nov, 2002 1 commit
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Christian Costa authored
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- 22 Jul, 2002 1 commit
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Michael Karcher authored
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- 31 May, 2002 1 commit
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Vincent Béron authored
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- 09 Mar, 2002 1 commit
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Alexandre Julliard authored
Global replacement of debugtools.h by wine/debug.h.
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- 31 Jan, 2002 1 commit
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Patrik Stridvall authored
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- 09 May, 2001 1 commit
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Ove Kaaven authored
more with the DirectX SDK headers' idea of what the interface looks like.
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- 19 Mar, 2001 1 commit
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Ove Kaaven authored
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- 28 Feb, 2001 1 commit
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Francois Gouget authored
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- 04 Jan, 2001 1 commit
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Alexandre Julliard authored
Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> Major DirectDraw restructure/reimplementation, using an improved component object model hierarchy. The implementation currently supports: - DirectDraw over GDI/USER in a window (using DIBsections and asynchronous updates) - XVidMode - XF86DGA2 - All DirectDraw interfaces from versions 1 to 7 (at least in theory) - Hooks for Direct3D interfaces
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