- 04 Nov, 2011 5 commits
-
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
wined3d: Avoid a drawable -> texture transfer through sysmem in arbfp_blit_surface() with backbuffer ORM.
-
- 03 Nov, 2011 25 commits
-
-
Łukasz Wojniłowicz authored
-
Claudio Fontana authored
-
Austin English authored
-
Austin English authored
-
Jacek Caban authored
-
Jacek Caban authored
-
Piotr Caban authored
-
Alexandre Julliard authored
-
Octavian Voicu authored
-
Octavian Voicu authored
-
Octavian Voicu authored
-
Andrew Talbot authored
-
Stefan Dösinger authored
-
Stefan Dösinger authored
-
Dmitry Timoshkov authored
-
Dmitry Timoshkov authored
-
Hans Leidekker authored
-
Hans Leidekker authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Nikolay Sivov authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
- 02 Nov, 2011 10 commits
-
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Nikolay Sivov authored
-
Grazvydas Ignotas authored
-
Dmitry Timoshkov authored
-
Louis Lenders authored
opengl32: Use wrappers for wglCreateContext and wglMakeCurrent instead of directly forwarding to gdi32.
-
André Hentschel authored
-
Alexander Morozov authored
-
Marcus Meissner authored
-
Alexandre Julliard authored
-