- 27 Mar, 2008 1 commit
-
-
Austin English authored
-
- 25 Feb, 2008 1 commit
-
-
Rob Shearman authored
-
- 09 Jul, 2007 3 commits
-
-
Vitaliy Margolen authored
Since keyboard's acquire and unacquire don't do anything special just call the base class.
-
Vitaliy Margolen authored
-
Vitaliy Margolen authored
-
- 29 Jun, 2007 1 commit
-
-
Vitaliy Margolen authored
-
- 28 Jun, 2007 2 commits
-
-
Vitaliy Margolen authored
-
Vitaliy Margolen authored
-
- 04 Jun, 2007 1 commit
-
-
Vitaliy Margolen authored
-
- 25 May, 2007 1 commit
-
-
Dmitry Timoshkov authored
-
- 08 Mar, 2007 1 commit
-
-
Jan Zerebecki authored
-
- 13 Feb, 2007 1 commit
-
-
Andrew Talbot authored
-
- 11 Jan, 2007 1 commit
-
-
Vitaliy Margolen authored
-
- 10 Jan, 2007 1 commit
-
-
Vitaliy Margolen authored
-
- 08 Jan, 2007 2 commits
-
-
Vitaliy Margolen authored
-
Vitaliy Margolen authored
-
- 06 Jan, 2007 1 commit
-
-
Vitaliy Margolen authored
-
- 04 Jan, 2007 2 commits
-
-
Vitaliy Margolen authored
-
Andrew Talbot authored
-
- 29 Dec, 2006 1 commit
-
-
Vitaliy Margolen authored
-
- 28 Dec, 2006 1 commit
-
-
Vitaliy Margolen authored
-
- 24 Dec, 2006 1 commit
-
-
Vitaliy Margolen authored
-
- 18 Dec, 2006 1 commit
-
-
Vitaliy Margolen authored
-
- 12 Dec, 2006 2 commits
-
-
Vitaliy Margolen authored
-
Vitaliy Margolen authored
-
- 05 Dec, 2006 1 commit
-
-
Vitaliy Margolen authored
This removes [Get|Set]Property and GetDeviceData.
-
- 04 Dec, 2006 3 commits
-
-
Vitaliy Margolen authored
-
Vitaliy Margolen authored
-
Vitaliy Margolen authored
-
- 17 Oct, 2006 2 commits
-
-
Vitaliy Margolen authored
-
Vitaliy Margolen authored
-
- 09 Oct, 2006 1 commit
-
-
Vitaliy Margolen authored
-
- 28 Jul, 2006 1 commit
-
-
Vitaliy Margolen authored
-
- 17 Jul, 2006 2 commits
-
-
Vitaliy Margolen authored
-
Vitaliy Margolen authored
-
- 23 May, 2006 1 commit
-
-
Jonathan Ernst authored
-
- 03 Apr, 2006 1 commit
-
-
Vitaliy Margolen authored
-
- 21 Mar, 2006 1 commit
-
-
Vitaliy Margolen authored
Put keyboard & mouse hook callbacks into separate thread. Move few global variables into object. Delete no longer used crit section. For hooks to work properly hook callback have to be in a thread with message loop. Some games create separate threads just to handle mouse and/or keyboard events that do not have message loop.
-
- 12 Sep, 2005 1 commit
-
-
Alexandre Julliard authored
-
- 09 Sep, 2005 1 commit
-
-
Alexandre Julliard authored
section.
-