- 28 Oct, 2000 2 commits
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Andreas Mohr authored
- center text vertically - beautify comments
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Matthew Clarke authored
locate resources/display.rc and resources/mouse.rc via VPATH.
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- 26 Oct, 2000 8 commits
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Dmitry Timoshkov authored
accelerator key.
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Martin Pilka authored
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Alexandre Julliard authored
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Francois Jacques authored
one, as it used to) stored in a DLL can be loaded.
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Mark Dufour authored
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- 25 Oct, 2000 19 commits
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Dmitry Timoshkov authored
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Kristoffer Gleditsch authored
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Dmitry Timoshkov authored
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William Waghorn authored
of the XF86VidModeModeLine structure.
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Francois Methot authored
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Francois Jacques authored
strings. However, they are always returned to the application as BSTR, e.g. UNICODE strings. All strings are now stored as BSTR instead of ASCII strings.
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Andreas Mohr authored
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Mark Dufour authored
clockwise direction.
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Aviad Pineles authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Chris Morgan authored
matches Windows. Center image and text in tabs. Size tabs to completely fill each row with multiline style. Fix positioning of tabs for TCS_BOTTOM style. Fix various drawing issues.
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Susan Farley authored
item. - The debug function that verifies the tree after each insertion should be disabled by default.
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Andreas Mohr authored
DSCAPS_EMULDRIVER flag for games like Quake 2 and Unreal Tournament.
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Andreas Mohr authored
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Rein Klazes authored
moved, use the client coordinates as they are: not relative to its window coordinates.
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Andreas Mohr authored
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Jeremy White authored
specification of a different binary loader.
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- 24 Oct, 2000 11 commits
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Alexandre Julliard authored
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Alexandre Julliard authored
of duplicating all the code.
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Alexandre Julliard authored
by Junichi Kuchinishi <jkuchi@mahoroba.ne.jp>).
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Aric Stewart authored
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Aric Stewart authored
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Rein Klazes authored
WS_SO_DONTLINGER.
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Patrik Stridvall authored
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Patrik Stridvall authored
- Fixed strange code probably caused by a merge conflict.
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Francois Jacques authored
- WINE_WM_HEADER event should *NOT* make the recording thread start. The thread should only start through waveInStart. The application calling waveInAddBuffer might not be in a state to provide another buffer in a period of time short enough to avoid buffer underrun in widRecorder thread. - widRecorder - improved robustness of widRecorder to avoid some data loss that occured when not reading one full fragment from the OSS audio driver.
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Patrik Stridvall authored
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Patrik Stridvall authored
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