- 14 Mar, 2008 28 commits
-
-
Jacek Caban authored
-
Jacek Caban authored
-
Aric Stewart authored
dsound: Set the status from STATE_STARTING to STATE_PLAYING before mixing our next buffer so that we do not potentially skip early event when starting.
-
Alistair Leslie-Hughes authored
-
Maarten Lankhorst authored
-
Maarten Lankhorst authored
-
Maarten Lankhorst authored
-
Maarten Lankhorst authored
-
Maarten Lankhorst authored
-
Maarten Lankhorst authored
-
Maarten Lankhorst authored
NullRenderer might accidentally be rendered otherwise.
-
Maarten Lankhorst authored
This just uses enumeratepins to find 2 non-connected pins and connects them using the filtergraph.
-
Maarten Lankhorst authored
ICaptureGraphBuilder::RenderStream needs to enumerate pins, and to prevent duplication I implemented a bit of findpin first.
-
Dan Hipschman authored
-
Dan Hipschman authored
-
Dan Hipschman authored
-
Dan Hipschman authored
-
Dan Hipschman authored
-
Dan Hipschman authored
-
Dan Hipschman authored
-
Stefan Leichter authored
-
Jason Edmeades authored
-
Paul Vriens authored
-
Andrew Talbot authored
-
Andrew Talbot authored
-
Andrew Talbot authored
-
Andrew Talbot authored
-
Marcus Meissner authored
-
- 13 Mar, 2008 12 commits
-
-
Artur Szymiec authored
-
Joris Huizer authored
-
Rob Shearman authored
-
Dan Kegel authored
-
Alistair Leslie-Hughes authored
-
Alistair Leslie-Hughes authored
-
Alexandre Julliard authored
-
Aric Stewart authored
gdi32: Add loading and processing of GSUB table vert/vrt2 functions for proper tategaki (vertical writing).
-
Alexandre Julliard authored
-
James Hawkins authored
-
Alistair Leslie-Hughes authored
-
Andrew Talbot authored
-