- 11 Jun, 2007 22 commits
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Jacek Caban authored
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Juan Lang authored
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Alexandre Julliard authored
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Evan Stade authored
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Evan Stade authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Louis Lenders authored
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Christian Costa authored
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Dmitry Timoshkov authored
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Jeff Latimer authored
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Jeff Latimer authored
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Misha Koshelev authored
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Misha Koshelev authored
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Misha Koshelev authored
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Misha Koshelev authored
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Misha Koshelev authored
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Misha Koshelev authored
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Nigel Liang authored
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- 08 Jun, 2007 18 commits
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Andrey Turkin authored
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Andrey Turkin authored
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Andrey Turkin authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Chris Robinson authored
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James Hawkins authored
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James Hawkins authored
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James Hawkins authored
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James Hawkins authored
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Lei Zhang authored
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H. Verbeet authored
wined3d: For ps_2_0 and higher, call shader_get_registers_used() in IWineD3DPixelShaderImpl_SetFunction.
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H. Verbeet authored
wined3d: Pass NULL for the stateBlock parameter to shader_get_registers_used() in IWineD3DVertexShaderImpl_SetFunction.
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Jacek Caban authored
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