- 09 Feb, 2024 6 commits
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Alexandre Julliard authored
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Alexandre Julliard authored
This should fix test failures on Windows.
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
Appending the entire RAWMOUSE / RAWKEYBOARD / RAWHID + report structs after the hardware message data, instead of using a custom intermediate structure.
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Ivo Ivanov authored
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- 08 Feb, 2024 18 commits
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Hans Leidekker authored
This gives a 30% performance increase in a local test with a very large document.
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Yuxuan Shui authored
Stream sink such as evr can't be prerolled a second time, and when we are restarting from a paused state, those stream sink will already be prerolled so don't preroll them again. Otherwise we will be waiting for Prerolled events that will never come.
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Marc-Aurel Zent authored
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Alex Henrie authored
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Alexandros Frantzis authored
Most paths that hold both the display_lock and the display_devices_init mutex acquire them in the order just mentioned. However, there are two cases where these are acquired in the opposite order, which with unfortunate thread interactions and timings can lead to a deadlock. Fix these cases to use the same order as the rest of the code.
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
mfreadwrite/tests: Test source reader transforms with MF_SOURCE_READER_ENABLE_ADVANCED_VIDEO_PROCESSING.
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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- 07 Feb, 2024 15 commits
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Esme Povirk authored
I missed that a few of these had the defwinproc flag when initially adding them.
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Arkadiusz Hiler authored
Current implementation handles correctly % only at the end of the string. Nothing else matches. The new implementation while naïve and recursive handles both _ and * correctly.
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Arkadiusz Hiler authored
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Helix Graziani authored
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Louis Lenders authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=56291
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Eric Pouech authored
When playing a loop, and if no end of loop point has been defined (meaning = play whole segment), don't rely on segment's length for wave tracks as their length is always 1. Compute segment length in this case by grabbing each track's playback length in segment state's internal graph. This feature is only activated for messages generated by wave tracks, but could be extended if needed to other types of messages. Signed-off-by: Eric Pouech <epouech@codeweavers.com>
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Eric Pouech authored
Store track_flags inside segment state so that they can be reused in subsequent calls. The start/seek/loop flags are now properly set when calling IDirectMusicTrack_Play(). Signed-off-by: Eric Pouech <epouech@codeweavers.com>
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Eric Pouech authored
Signed-off-by: Eric Pouech <epouech@codeweavers.com>
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Eric Pouech authored
Signed-off-by: Eric Pouech <epouech@codeweavers.com>
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Eric Pouech authored
Signed-off-by: Eric Pouech <epouech@codeweavers.com>
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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- 06 Feb, 2024 1 commit
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Zhiyi Zhang authored
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
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