- 24 Jun, 2000 17 commits
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Juergen Schmied authored
- fixed default extensions - implemented "browse to desktop" button
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Hidenori Takeshima authored
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Andreas Mohr authored
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Andreas Mohr authored
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Juergen Schmied authored
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Juergen Schmied authored
- many bugfixes - class functions expanding environments variables now
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Ove Kaaven authored
driver, and winmm's interface for DirectSound to access it. It requires the ability to mmap /dev/dsp, to trigger playback, and sample-accurate position readouts. (If the soundcard's device driver does not report these capabilities, wineoss will report the HAL as unavailable and force DirectSound to use its HEL instead.)
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Ove Kaaven authored
10ms latency (not noticeable), and about 300ms of prebuffering. Fixed a few bugs. Added a Wine-only WINMM flag for waveOutOpen for DirectSound to use (so drivers like wineoss have some way of knowing what to prepare itself for).
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Andreas Mohr authored
2.0 control.exe and paint.exe.
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Hidenori Takeshima authored
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Eric Pouech authored
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Eric Pouech authored
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Eric Pouech authored
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Gerald Pfeifer authored
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Alexandre Julliard authored
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Marcus Meissner authored
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Alexandre Julliard authored
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- 23 Jun, 2000 22 commits
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Alexandre Julliard authored
Renamed it 'winebuild' to avoid possible conflicts. Cleaned up command-line parsing. Make it understand -fPIC instead of -pic. Merged call16.s and call32.s generated files.
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Andreas Mohr authored
(Windows 1.1, 2.0).
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Peter Ganten authored
supported.
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Dave Hawkes authored
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Marcus Meissner authored
Cleaned up Xlib_Surface_Release so it is a bit more readable. use VirtualAlloc for conversion-programside buffer to simplify handling.
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Dave Hawkes authored
should return TRUE on success.
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Marcus Meissner authored
ddraw in DDSurface::GetDDInterface.
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Marcus Meissner authored
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Dave Hawkes authored
status.
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Alexandre Julliard authored
Made crtdll a separate dll.
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Alexandre Julliard authored
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Patrik Stridvall authored
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Patrik Stridvall authored
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Patrik Stridvall authored
- Minor bug fixes and additions.
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Ove Kaaven authored
instead. Implemented the DirectSound HEL, with the ability to prebuffer 300ms of sound, while maintaining play latency of 40ms, and the exact playposition (Starcraft cinematics are lip-synched). Some initial HAL support.
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Andreas Mohr authored
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Hidenori Takeshima authored
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Francois Gouget authored
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Francois Gouget authored
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Huw D M Davies authored
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Hidenori Takeshima authored
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Marcus Meissner authored
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- 20 Jun, 2000 1 commit
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Alexandre Julliard authored
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