- 14 Jan, 2008 40 commits
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Stefan Dösinger authored
shader_get_registers_used is delayed until compile time for some 1.x shaders, mostly to wait for the right vertex declaration to be set. This means that on a recompile it will be run again, adding another instance of each local constant, which in turn causes compile errors because of constant redeclaration. Just purging the lists before finding the constants is a simple and reliable solution.
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Rob Shearman authored
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Rob Shearman authored
Not all types have a freeing function.
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Rob Shearman authored
rpcrt4: Add support for calculating the memory size of complex types with embedded non-conformant strings.
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Rob Shearman authored
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Eric Pouech authored
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Eric Pouech authored
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Eric Pouech authored
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Eric Pouech authored
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Eric Pouech authored
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Eric Pouech authored
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
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Dan Kegel authored
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Dan Kegel authored
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Dan Kegel authored
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Dan Kegel authored
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Hans Leidekker authored
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Roderick Colenbrander authored
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Gregor Münch authored
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Andrew Talbot authored
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Andrew Talbot authored
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Andrew Talbot authored
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Andrew Talbot authored
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Andrew Talbot authored
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Andrew Talbot authored
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