- 01 Nov, 2013 14 commits
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
0x00333333 makes much more sense than 0x00000000, and is what most of my hardware returns. Apparently at least some GF7 cards (still) return 0x00000000, so also accept that as broken().
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Henri Verbeet authored
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Frédéric Delanoy authored
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Frédéric Delanoy authored
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Frédéric Delanoy authored
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Frédéric Delanoy authored
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Frédéric Delanoy authored
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Ken Thomases authored
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Ken Thomases authored
Queries can be run out of order because the main thread is waiting on the response. The main thread didn't really need a response from QUERY_RESIZE_END. It was only a query for symmetry with QUERY_RESIZE_START.
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Ken Thomases authored
The Mac driver was already sending these events when the user resizes the window by dragging its corner/edges, but there are other occasions when the window frame changes. For example, when the user zooms the window.
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Ken Thomases authored
This seems to eliminate a lot of house-keeping work inside Cocoa.
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- 31 Oct, 2013 20 commits
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Piotr Caban authored
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Piotr Caban authored
comctl32: Initialize treeview checkboxes in WM_PAINT when TVS_CHECKBOXES was passed during control creation.
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Piotr Caban authored
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Dmitry Timoshkov authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Frédéric Delanoy authored
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Frédéric Delanoy authored
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Frédéric Delanoy authored
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Frédéric Delanoy authored
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Vincent Povirk authored
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Vincent Povirk authored
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- 30 Oct, 2013 6 commits
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Volkan Gezer authored
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Ken Thomases authored
The tracking of whether it is over a window or not is only updated when the mouse moves. If a window was created or moved under it, then the state can be stale. That caused us to defer hiding the cursor until the mouse was moved. This happens at the start of games pretty often.
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Ken Thomases authored
winemac: Don't use the main dispatch queue to implement OnMainThread() for a thread with no event queue. The main dispatch queue is a serial queue and is a shared resource. If we submit a long-running task to it, then no other tasks, including those submitted by the system frameworks, can run until it completes.
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
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