- 11 Mar, 2013 37 commits
-
-
Ken Thomases authored
-
Ken Thomases authored
-
Ken Thomases authored
-
Ken Thomases authored
-
Ken Thomases authored
-
Ken Thomases authored
-
André Hentschel authored
-
André Hentschel authored
-
André Hentschel authored
-
André Hentschel authored
-
André Hentschel authored
-
André Hentschel authored
-
André Hentschel authored
-
André Hentschel authored
-
Dmitry Timoshkov authored
-
Dmitry Timoshkov authored
-
Nikolay Sivov authored
-
Nikolay Sivov authored
-
Nikolay Sivov authored
-
Nikolay Sivov authored
-
Nikolay Sivov authored
-
Nikolay Sivov authored
-
Nikolay Sivov authored
-
Detlef Riekenberg authored
-
Ken Thomases authored
This fixes a problem with flickering when repeatedly attaching and detaching a GL context from a window, such as for each WM_PAINT.
-
Ken Thomases authored
This fixes a problem with certain OpenGL programs which create a context very briefly before destroying it, like while handling WM_PAINT.
-
Andrew Talbot authored
-
Andrew Talbot authored
-
Andrew Talbot authored
-
Vincent Povirk authored
-
Jacek Caban authored
-
Hans Leidekker authored
-
Filip Navara authored
Thanks to Hans Leidekker for diagnosing the problem.
-
Akihiro Sagawa authored
-
Akihiro Sagawa authored
-
Daniel Jelinski authored
-
Francois Gouget authored
-
- 08 Mar, 2013 3 commits
-
-
Daniel Jelinski authored
-
Alexandre Julliard authored
-
Jacek Caban authored
-