- 30 Sep, 2009 30 commits
-
-
Jacek Caban authored
-
Rico Schüller authored
-
Rico Schüller authored
d3d10: Forward ID3D10EffectVariable functions from ID3D10EffectConstantBuffer to ID3D10EffectVariable.
-
Rico Schüller authored
-
Rico Schüller authored
-
Rico Schüller authored
-
Rico Schüller authored
-
Peter Dons Tychsen authored
-
Damjan Jovanovic authored
-
Juan Lang authored
-
Juan Lang authored
-
Dan Kegel authored
-
Henri Verbeet authored
wined3d: Add a separate function for initializing the "contained_*" fields from the "changed" field.
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Detlef Riekenberg authored
-
Detlef Riekenberg authored
-
Nikolay Sivov authored
-
Nikolay Sivov authored
-
Nikolay Sivov authored
-
Nikolay Sivov authored
-
Nikolay Sivov authored
-
Austin English authored
-
Erik Inge Bolsø authored
-
Andrey Turkin authored
-
Jörg Höhle authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
- 29 Sep, 2009 10 commits
-
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-