- 20 May, 2009 16 commits
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Luke Benstead authored
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André Hentschel authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
To be able keep the temporary register in the type independent NRM instruction, the vertex temporary register is renamed to TA to match the name of a pixel shader register.
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Michael Stefaniuc authored
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Vincent Povirk authored
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Vincent Povirk authored
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Vincent Povirk authored
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Roderick Colenbrander authored
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Roderick Colenbrander authored
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Paul Vriens authored
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Huw Davies authored
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Rico Schüller authored
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- 19 May, 2009 24 commits
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Alexandre Julliard authored
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Frans Kool authored
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Huw Davies authored
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Huw Davies authored
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Huw Davies authored
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Huw Davies authored
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Huw Davies authored
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Huw Davies authored
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Huw Davies authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Aric Stewart authored
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Aric Stewart authored
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