- 03 Nov, 2005 6 commits
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Raphael Junqueira authored
- use D3DCOLOR macros instead of using shift + masks - fix a bug where diffuse.lpData checked instead of specular.lpData - implement color fixup on ARB VShader compilation code: -> on input parameters using swizzle -> add is_color parameter on vshader_program_add_param
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Hans Leidekker authored
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Phil Krylov authored
notification, and ENM_REQUESTRESIZE event mask.
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Michael Kaufmann authored
handle WM_SYSTIMER messages that belong to the scroll bar).
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Eric Pouech authored
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Eric Pouech authored
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- 02 Nov, 2005 33 commits
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Huw Davies authored
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Alexandre Julliard authored
Added a test case.
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Martin Fuchs authored
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Eric Pouech authored
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Robert Shearman authored
to be one element less than expected.
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Oliver Stieber authored
but I haven't found any d3d9 application that uses D3DFMT_UNKNOWN surfaces yet.
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Robert Shearman authored
- Restrict the critical section to getting the channel buffer and adding a reference to it.
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Robert Shearman authored
- Enums should be VT_I4 instead of VT_INT. - Trace the return value from the ITypeInfo_fnInvoke.
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Mike McCormack authored
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Mike McCormack authored
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Dmitry Timoshkov authored
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Stefan Huehner authored
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Mike McCormack authored
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Mike McCormack authored
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Aric Stewart authored
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Robert Shearman authored
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Vitaliy Margolen authored
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Alexandre Julliard authored
requests to a common file.
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Michael Jung authored
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Mike McCormack authored
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Mike McCormack authored
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Ivan Leo Puoti authored
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David Kredba authored
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Mike McCormack authored
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Mike McCormack authored
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Mike McCormack authored
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Ulrich Czekalla authored
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Mike McCormack authored
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Rob Shearman authored
RpcMgmtEnableIdleCleanup.
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Mike McCormack authored
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Mike McCormack authored
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Robert Shearman authored
IDispatch, which is NDR marshalled, so we need a wrapper to call the appropriate CreateProxy or CreateStub function.
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Lionel Ulmer authored
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- 01 Nov, 2005 1 commit
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Alexandre Julliard authored
normal wait. Return the debug event status directly as return value of the server call.
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