- 22 Apr, 2011 22 commits
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Jacek Caban authored
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Stefan Dösinger authored
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Stefan Dösinger authored
ZBIAS was removed in d3d9 and replaced with DEPTHBIAS. Currently wined3d implements both independently which will cause trouble if we want to set the depthbias value depending on the depth stencil format.
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
This ensures that the thread can be notified when the clip rectangle is reset.
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Alexandre Julliard authored
user32: Pass a NULL rectangle in the ClipCursor entry point when clipping is reset because of focus change.
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Alexandre Julliard authored
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Marcus Meissner authored
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Marcus Meissner authored
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Jacek Caban authored
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Alexandre Julliard authored
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Thomas Mullaly authored
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André Hentschel authored
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Francois Gouget authored
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Francois Gouget authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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- 21 Apr, 2011 18 commits
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Akihiro Sagawa authored
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Akihiro Sagawa authored
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Dylan Smith authored
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Dylan Smith authored
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Dylan Smith authored
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Dylan Smith authored
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Dylan Smith authored
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Piotr Caban authored
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Alexandre Julliard authored
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Jacek Caban authored
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Vincent Povirk authored
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Nicolas Le Cam authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
Mipmap hint isn't a texture parameter, but a global hint. This never worked, it just causes GL errors.
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Rico Schüller authored
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