- 25 Jul, 2007 34 commits
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Evan Stade authored
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Evan Stade authored
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Evan Stade authored
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Evan Stade authored
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Evan Stade authored
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Evan Stade authored
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Evan Stade authored
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Evan Stade authored
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Evan Stade authored
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Evan Stade authored
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Evan Stade authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Nigel Liang authored
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James Hawkins authored
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Jason Edmeades authored
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Rob Shearman authored
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Rob Shearman authored
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Rob Shearman authored
mshtml: Call IDocHostUIHandler_HideUI and IDocHostUIHandler_ShowUI when changing an UI active window to be in edit mode. Add tests for the behaviour of changing edit mode when a UI window is active.
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Rob Shearman authored
Don't reset window_active in OleDocumentView_UIActivate.
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Rob Shearman authored
mshtml: OleDocumentView_UIActivate should call IOleInPlaceUIWindow_SetActiveObject and IOleInPlaceFrame_SetBorderSpace. Add a test to show this behaviour. Don't call nsIWebBrowserFocus_Activate when just activating the window. Instead call it when UI-activating the window.
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H. Verbeet authored
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H. Verbeet authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Juan Lang authored
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Andrew Talbot authored
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Konstantin Kondratyuk authored
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Marcus Meissner authored
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Paul Vriens authored
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Paul Vriens authored
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Paul Vriens authored
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Aric Stewart authored
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- 24 Jul, 2007 6 commits
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Stefan Dösinger authored
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Stefan Dösinger authored
Vertex declarations are a d3d feature, thus they should be destroyed before d3d is shut down in wined3d. The surface type should be reset afterwards to prevent avoid gl surface afterwards and before a new render target is created.
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Misha Koshelev authored
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Misha Koshelev authored
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Misha Koshelev authored
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Misha Koshelev authored
urlmon: If we are using an internal protocol ClassFactory, call its AddRef as the caller must Release the object.
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