- 08 Dec, 2009 17 commits
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Vincent Povirk authored
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Vincent Povirk authored
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Vincent Povirk authored
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Vincent Povirk authored
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Vincent Povirk authored
The maximum size of the name returned by Stat() on a top-level storage has nothing to do with DIRENTRY_NAME_BUFFER_LEN. Windows can return longer names and probably has a limit of MAX_PATH. Also, Stat always returns an absolute pathname, so we don't need a special case in StgOpenStorage.
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Henri Verbeet authored
Fixes stack corruption in the 64-bit tests. Thanks to Paul Vriens for debugging this.
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
This makes it consistent with dxgi_adapter.
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Henri Verbeet authored
This fixes a regression introduced by 2b2fc827.
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Aric Stewart authored
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Gerald Pfeifer authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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- 07 Dec, 2009 23 commits
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Alexandre Julliard authored
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Paul Vriens authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Alexandre Julliard authored
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Nathan Gallaher authored
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Paul Chitescu authored
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Paul Chitescu authored
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Maarten Lankhorst authored
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Huw Davies authored
Found by Valgrind.
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Nikolay Sivov authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
If the surface is part of a texture it doesn't keep its own reference to the device, but instead relies on the reference the texture has. This fixes a regression introduced by ff92e6eb.
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Henri Verbeet authored
If the surface is part of a texture it doesn't keep its own reference to the device, but instead relies on the reference the texture has. This fixes a regression introduced by 3cedef2f.
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Stefan Dösinger authored
This is needed because the window(and thus the GL drawable) might be smaller than the D3D backbuffer. If we waited for the FBO switch until Present is called we'd lose data in the first frame.
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