- 05 Sep, 2013 8 commits
-
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Piotr Caban authored
-
Alexandre Julliard authored
Also remove the tcgetattr check that is no longer used.
-
- 04 Sep, 2013 32 commits
-
-
Hans Leidekker authored
-
Dmitry Timoshkov authored
-
Dmitry Timoshkov authored
-
Alexandre Julliard authored
-
Roderick Colenbrander authored
-
Roderick Colenbrander authored
In preparation for WGL_EXT_swap_control_tear support, transition to using glXSwapIntervalEXT.
-
André Hentschel authored
-
André Hentschel authored
-
Francois Gouget authored
This is needed on FreeBSD 8.1.
-
Jacek Caban authored
-
Jacek Caban authored
-
Jacek Caban authored
-
Jacek Caban authored
-
Jacek Caban authored
-
Jacek Caban authored
-
Jacek Caban authored
-
Jacek Caban authored
-
Jacek Caban authored
-
Jacek Caban authored
-
Jacek Caban authored
-
Jacek Caban authored
-
Jacek Caban authored
-
Nikolay Sivov authored
-
Piotr Caban authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
We never render directly to the front buffer, and in case of e.g. a P8 front buffer, we would fail surface creation if we were to enforce format restrictions.
-
Henri Verbeet authored
-
Henri Verbeet authored
wined3d: Use clamp() instead of max() for calculating the clamped cosine in the ffp lighting calculations. On typical hardware, the clamp() would be an instruction modifier, while the max() would need an extra instruction.
-
Nikolay Sivov authored
-
Nikolay Sivov authored
-
Bruno Jesus authored
-