- 06 Sep, 2022 8 commits
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Robert Wilhelm authored
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Robert Wilhelm authored
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Nikolay Sivov authored
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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Nikolay Sivov authored
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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Nikolay Sivov authored
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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Francois Gouget authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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- 05 Sep, 2022 21 commits
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Lorenzo Ferrillo authored
Follow Up of Merge request !693 by Jacek Caban. The pull request changed properly the static control of user32, but didn't address the comctl32 static control. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=53581
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Francois Gouget authored
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Alexandros Frantzis authored
The current version of the code incorrectly assumes that the lpszClass member of CREATESTRUCT passed with WM_CREATE will point to the same memory used for the CreateWindowEx class name parameter. MCIWND_Create uses this assumption to perform a pointer comparison on the class name to determine whether the MCI window is being created using MCIWndCreateA/W and should therefore expect a unicode path parameter. As a side effect of commit e41c255b "win32u: Use send_message_timeout for WM_CREATE and WM_NCCREATE" the CREATESTRUCT lpszClass member started pointing to different memory, breaking the current implementation of MCIWND_Create(). This commit fixes the problem by changing MCIWndCreateA/W to use an internal window name, unlikely to be used by normal applications, which can then be checked in MCIWND_Create to determine if the MCI window is being created using MCIWndCreateA/W. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=53578
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Eric Pouech authored
Signed-off-by: Eric Pouech <eric.pouech@gmail.com>
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Julian Rüger authored
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Nikolay Sivov authored
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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Francois Gouget authored
They are undefined when the feature is missing.
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Eric Pouech authored
This lets WINETEST_COLOR works under Windows console (at least, on recent versions where ANSI support is available). Signed-off-by: Eric Pouech <eric.pouech@gmail.com>
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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Matteo Bruni authored
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
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- 02 Sep, 2022 11 commits
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Ziqing Hui authored
Passing NULL data to D3D10CreateEffectFromMemory crashes. Passing NULL data to D3D10CreateEffectPoolFromMemory returns E_INVALIDARG.
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Ziqing Hui authored
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Nikolay Sivov authored
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
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Rémi Bernon authored
Instead of keeping the command ahead of the command list, making the SESSION_CMD_END internal command unnecessary.
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