- 08 Sep, 2020 25 commits
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Nikolay Sivov authored
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Jacek Caban authored
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Jacek Caban authored
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Jacek Caban authored
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Jacek Caban authored
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Jacek Caban authored
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Jeff Smith authored
Signed-off-by: Jeff Smith <whydoubt@gmail.com> Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Jeff Smith authored
Signed-off-by: Jeff Smith <whydoubt@gmail.com> Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Jeff Smith authored
Signed-off-by: Jeff Smith <whydoubt@gmail.com> Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Arkadiusz Hiler authored
This patch make it possible to play Tron 2.0. Signed-off-by: Arkadiusz Hiler <ahiler@codeweavers.com> Signed-off-by: Piotr Caban <piotr@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Robert Wilhelm authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=35782Signed-off-by: Robert Wilhelm <robert.wilhelm@gmx.net> Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Rémi Bernon authored
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Huw Davies <huw@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Rémi Bernon authored
This stops stealing pointer ownership, and will also make sure the TRACE messages contain the truncated family names, that are actually compared. Also rename the fields to make them consistent with most Wine internal coding style. Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Huw Davies <huw@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Rémi Bernon authored
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Huw Davies <huw@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Rémi Bernon authored
Also add full name in TRACE messages. The gdi32 family not always matches the real font family, as we match only LF_FACESIZE chars, so it could make traces confusing. Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Huw Davies <huw@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Rémi Bernon authored
And only prepend '@'' if it's not already there. Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Huw Davies <huw@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Rémi Bernon authored
And use them directly instead of get_family_names. Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Huw Davies <huw@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Rémi Bernon authored
This shows that although Windows is only matching family names up to LF_FACESIZE chars, and that it doesn't match against the preferred / typographic family names and styles, it still keeps the faces separate when the full names don't match. Wine incorrectly discard one of them. Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Huw Davies <huw@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard authored
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard authored
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard authored
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Zebediah Figura authored
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Zebediah Figura authored
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Zebediah Figura authored
Found when debugging the "inf2cat" tool from the Windows 10 DDK. Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Zebediah Figura authored
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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- 07 Sep, 2020 15 commits
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Paul Gofman authored
Signed-off-by: Paul Gofman <pgofman@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Paul Gofman authored
Signed-off-by: Paul Gofman <pgofman@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Martin Storsjo authored
Make sure to restore sp from fp for CR == 3. Fix unwinding of partial prologues/epilogues - the previous logic had an off-by-one for the pos/skip handling; fix a few more corner cases with odd number of saved registers. Functions with the H flag set (saving x0-x7 on the stack) should be considred having 4 nops (for the instructions saving the registers) in the prologue for unwind purposes. When unwinding through a partial epilogue, the same 4 nops should also be considered to be there (even though no sane epilogue would restore the registers there) based on how windows handles partial epilogue unwinding in those cases. Uncomment prologue/epilogue cases in an existing test and add tests for many more cases. Signed-off-by: Martin Storsjo <martin@martin.st> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Eric Wheeler authored
Selected column should be using different background color, this patch does not implement this. Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Nikolay Sivov authored
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Nikolay Sivov authored
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Nikolay Sivov authored
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Nikolay Sivov authored
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Nikolay Sivov authored
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Arkadiusz Hiler authored
Signed-off-by: Arkadiusz Hiler <ahiler@codeweavers.com> Signed-off-by: Piotr Caban <piotr@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Arkadiusz Hiler authored
Looks like they are just cdecl wrappers around stdcall EnterCriticalSection() and LeaveCriticalSection(). The game TRON 2.0 was crashing on the stubs. Now it makes it a bit further. Signed-off-by: Arkadiusz Hiler <ahiler@codeweavers.com> Signed-off-by: Piotr Caban <piotr@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Derek Lesho authored
Signed-off-by: Derek Lesho <dlesho@codeweavers.com> Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Derek Lesho authored
Signed-off-by: Derek Lesho <dlesho@codeweavers.com> Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Derek Lesho authored
Signed-off-by: Derek Lesho <dlesho@codeweavers.com> Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Derek Lesho authored
Signed-off-by: Derek Lesho <dlesho@codeweavers.com> Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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