1. 30 Apr, 2008 1 commit
  2. 04 Mar, 2008 1 commit
  3. 10 Oct, 2006 1 commit
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  7. 24 May, 2006 1 commit
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  21. 06 Dec, 2000 1 commit
  22. 16 Nov, 2000 1 commit
  23. 12 Nov, 2000 1 commit
  24. 05 Nov, 2000 1 commit
  25. 27 Sep, 2000 1 commit
  26. 26 Sep, 2000 1 commit
  27. 25 Aug, 2000 1 commit
  28. 03 Aug, 2000 1 commit
  29. 10 Jul, 2000 1 commit
    • Peter Hunnisett's avatar
      - Make ref counting a little more efficient · 4da59ea6
      Peter Hunnisett authored
      - Correct suspended process resumption
      - Don't use sys/queue.h anymore
      - Properly initialize the global semaphore across processes
      - Create a mapped file for shared data structures
      - Change some trace messages
      - Allocate dynamic shared data from the mapped file
      - Rework setting and retrieving lobby settings from shared memory
      - Add infrastructure for syncronization after app launch
      - Small documentation update
      - Include some stuff missing from header
      - Start on dp and dpl message infrastructure
      - Unicode versions of player/group commands added
      - Combined Connect/ConnectEx and Open/SecureOpen
      - More implementation
      4da59ea6
  30. 09 Jul, 2000 1 commit
  31. 20 Jun, 2000 1 commit
  32. 12 Mar, 2000 1 commit
  33. 05 Mar, 2000 1 commit
  34. 04 Mar, 2000 1 commit
  35. 31 Jan, 2000 1 commit
  36. 04 Nov, 1999 1 commit
    • Peter Hunnisett's avatar
      - Added dplayx LibMain for initialization of all dplayx 'global' data · 88d89f93
      Peter Hunnisett authored
      - Added start for global data manipulation
      - TODO list updated
      - Added some missing header file definitions
      - Added the ansi versions of dplay and dplobby
      - Fixed invalid macro for IDirectPlay4
      - Cleaned up compiler warnings
      - More implementation, bug fixes and critical region protection
      88d89f93
  37. 28 Sep, 1999 1 commit
    • Peter Hunnisett's avatar
      - Moved dplay and dplayx to a proper home in the dlls directory. · 22b861c1
      Peter Hunnisett authored
      - Implemented new DirectPlay4 and DirectPlayLobby3 interfaces.
      - Implemented a class factory for dplay and dplobby. COM interfaces
        now work for dp and dpl.
      - Added a few more entries to dplayx.spec files. How do you find the
        ordinals? I just guessed :(
      - Seperated DirectPlay and DirectPlayLobby implementation into separate files.
      - Included some missing header file definitions.
      - Implemented the dplay dll in terms of the dplayx dll. I haven't
        tested it so it may not work...
      - A few bug fixes and a little new implementatioe.n
      - Updated document with a more detailed implementation plan.
      22b861c1
  38. 15 Aug, 1999 1 commit
  39. 04 Aug, 1999 1 commit
  40. 25 Jul, 1999 1 commit