- 09 Sep, 2011 35 commits
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Christian Costa authored
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Alistair Leslie-Hughes authored
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Hwang YunSong authored
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Hwang YunSong authored
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Francois Gouget authored
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Francois Gouget authored
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Francois Gouget authored
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Francois Gouget authored
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Francois Gouget authored
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Jörg Höhle authored
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Francois Gouget authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Bruno Jesus authored
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Matteo Bruni authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
We're always supposed to draw the RGB texture here. sRGB decoding may be enabled if sRGB decoding was enabled to last time the surface was used as a texture, or if it was never used as a texture at all.
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Juan Lang authored
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Aric Stewart authored
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Aric Stewart authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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- 08 Sep, 2011 5 commits
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Aurimas Fišeras authored
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Jörg Höhle authored
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