- 17 Mar, 2015 1 commit
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Francois Gouget authored
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- 11 Mar, 2015 1 commit
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Sebastian Lackner authored
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- 20 Aug, 2013 1 commit
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Nikolay Sivov authored
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- 23 May, 2013 1 commit
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Jacek Caban authored
ole32: Use a separated object to expose local servers instead of marshaling them in CoRegisterClassObject.
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- 13 May, 2013 1 commit
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Jacek Caban authored
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- 08 Feb, 2013 1 commit
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Alexander Morozov authored
ole32: Avoid a deadlock when a being loaded DLL calls CoRegisterClassObject from its DLL_PROCESS_ATTACH handler.
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- 16 Jan, 2013 1 commit
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Eric Pouech authored
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- 15 Oct, 2012 3 commits
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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- 13 Aug, 2012 1 commit
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Jacek Caban authored
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- 17 Nov, 2011 1 commit
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Francois Gouget authored
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- 08 Oct, 2011 1 commit
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André Hentschel authored
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- 01 Aug, 2011 1 commit
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Alexandre Julliard authored
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- 13 Jul, 2011 2 commits
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Francois Gouget authored
This avoids having the named pipe get stuck in the STATUS_PIPE_BUSY state after the DisconnectNamedPipe() call.
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Francois Gouget authored
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- 20 May, 2011 1 commit
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Alexandre Julliard authored
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- 06 Apr, 2010 1 commit
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Alexandre Julliard authored
ole32: Don't use in-memory structure layouts to build the wire data, define wire-specific structures instead.
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- 09 Dec, 2009 1 commit
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Alexandre Julliard authored
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- 28 Apr, 2009 1 commit
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Huw Davies authored
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- 13 Mar, 2009 1 commit
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Michael Stefaniuc authored
long is always 32bit in IDL files but that's not true in C.
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- 11 Feb, 2009 1 commit
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Michael Stefaniuc authored
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- 22 Jan, 2009 1 commit
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Nikolay Sivov authored
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- 04 Jan, 2009 1 commit
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Michael Stefaniuc authored
Also fix the compiler warnings introduced by this change.
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- 18 Oct, 2008 1 commit
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Alexandre Julliard authored
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- 11 Jul, 2008 1 commit
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Andrew Talbot authored
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- 10 Apr, 2008 1 commit
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Austin English authored
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- 11 Mar, 2008 1 commit
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Andrew Talbot authored
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- 22 Jan, 2008 1 commit
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Rob Shearman authored
ole32: Don't get the HRESULT from the buffer if we get an RPC_S_CALL_FAILED status back from the runtime. The buffer might not contain any data and nowhere in our ole32 code passes HRESULTs in the buffer.
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- 15 Jan, 2008 1 commit
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Rob Shearman authored
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- 09 Jan, 2008 1 commit
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Rob Shearman authored
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- 07 Jan, 2008 4 commits
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Rob Shearman authored
ole32: Fix memory leaks caused by not calling the channel hook function when extension_size is zero. Instead free the allocated memory outside of the channel hook function.
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Rob Shearman authored
ole32: Shortcut the RPC runtime for allocation of the message when processing the COM call by just sending a message to a window in the process.
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Rob Shearman authored
ole32: Clear the RPC_FLAGS_VALID_BIT flag from the RPC_MESSAGE ProcNum when shortcutting the RPC runtime.
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Rob Shearman authored
ole32: Determine the destination for the COM call and initialise the necessary parameters in ClientRpcChannelBuffer_GetBuffer instead of ClientRpcChannelBuffer_SendReceive. The parameters are then freed in the matching ClientRpcChannelBuffer_FreeBuffer function.
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- 20 Dec, 2007 1 commit
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Rob Shearman authored
ole32: Fix RPC_GetLocalClassObject to wait for 30 seconds, even if messages arrive while we are waiting.
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- 07 Dec, 2007 1 commit
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Rob Shearman authored
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- 27 Nov, 2007 2 commits
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Rob Shearman authored
ole32: Clean up properly in ClientRpcChannelBuffer_SendReceive in the case where PostMessageW fails.
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Rob Shearman authored
ole32: Store the dispatch parameters in the message state structure to allow them to be initialised earlier in the sequence of IRpcChannelBuffer calls.
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- 13 Nov, 2007 1 commit
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Rob Shearman authored
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