- 02 Nov, 2015 26 commits
-
-
Andrew Eikum authored
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Dmitry Timoshkov authored
ole32/tests: Add the tests to show that IEnumSTATSTG::Next should zero out returned stats when it reaches end of enumeration. Signed-off-by: Vincent Povirk <vincent@codeweavers.com> Signed-off-by: Dmitry Timoshkov <dmitry@baikal.ru> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Dmitry Timoshkov authored
Signed-off-by: Dmitry Timoshkov <dmitry@baikal.ru> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Dmitry Timoshkov authored
Signed-off-by: Vincent Povirk <vincent@codeweavers.com> Signed-off-by: Dmitry Timoshkov <dmitry@baikal.ru> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Huw Davies authored
Signed-off-by: Huw Davies <huw@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Martin Storsjo authored
Avoid using hardcoded magic numbers for these options. Signed-off-by: Martin Storsjo <martin@martin.st> Signed-off-by: Piotr Caban <piotr@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Martin Storsjo authored
Avoid repeating the test strings, calculate the expected return value with code. Signed-off-by: Martin Storsjo <martin@martin.st> Signed-off-by: Piotr Caban <piotr@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Martin Storsjo authored
Signed-off-by: Martin Storsjo <martin@martin.st> Signed-off-by: Piotr Caban <piotr@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Stefan Dösinger authored
Prevent 1602 AD from minimizing when the multiplayer dialog is closed. When DestroyWindow is called, user32 tries to find a window to activate, finds the main game window disabled and decides to go to the desktop. Wined3d will help this process by minimizing the game out of the way. Signed-off-by: Stefan Dösinger <stefan@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Dmitry Timoshkov authored
Silence warnings about adding a duplicate uuid when generating stdole2.tlb. Signed-off-by: Dmitry Timoshkov <dmitry@baikal.ru> Signed-off-by: Huw Davies <huw@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Sebastian Lackner authored
widl: When adding an interface typedef do check whether it has been already added while resolving the parent interface. Signed-off-by: Sebastian Lackner <sebastian@fds-team.de> Signed-off-by: Dmitry Timoshkov <dmitry@baikal.ru> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Hugh McMaster authored
Signed-off-by: Hugh McMaster <hugh.mcmaster@outlook.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Sebastian Lackner authored
Signed-off-by: Sebastian Lackner <sebastian@fds-team.de> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
YongHao Hu authored
Signed-off-by: YongHao Hu <christopherwuy@gmail.com> Signed-off-by: Piotr Caban <piotr@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Alexandre Julliard authored
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Alexandre Julliard authored
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Alexandre Julliard authored
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Alex Henrie authored
Signed-off-by: Alex Henrie <alexhenrie24@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Alex Henrie authored
Signed-off-by: Alex Henrie <alexhenrie24@gmail.com> Signed-off-by: Vincent Povirk <vincent@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Alex Henrie authored
Signed-off-by: Alex Henrie <alexhenrie24@gmail.com> Signed-off-by: Vincent Povirk <vincent@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Bruno Jesus authored
Signed-off-by: Bruno Jesus <00cpxxx@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Thomas Faller authored
Signed-off-by: Thomas Faller <tfaller1@gmx.de> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Bruno Jesus authored
Signed-off-by: Bruno Jesus <00cpxxx@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Bruno Jesus authored
Signed-off-by: Bruno Jesus <00cpxxx@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Bruno Jesus authored
Signed-off-by: Bruno Jesus <00cpxxx@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Marcus Meissner authored
Signed-off-by: Marcus Meissner <marcus@jet.franken.de> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
- 01 Nov, 2015 14 commits
-
-
Vincent Povirk authored
Signed-off-by: Vincent Povirk <vincent@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Vincent Povirk authored
Signed-off-by: Vincent Povirk <vincent@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Vincent Povirk authored
Signed-off-by: Vincent Povirk <vincent@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Vincent Povirk authored
Signed-off-by: Vincent Povirk <vincent@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Vincent Povirk authored
Signed-off-by: Vincent Povirk <vincent@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Stefan Dösinger authored
The basic problem is this: Thread A has a window W1 that is it's focus window and the system-global foreground window. At some point thread A stops processing messages. After that, thread B creates a window W2 and makes it the foreground window. Thread B later on makes W1 (from Thread A) the foreground window again. After restoring W1 as the foreground window, Thread A processes window messages again. Two WM_WINE_SETACTIVEWINDOW messages are in the queue, one for losing the foreground thread propery and one for restoring it. The first one will generates a WM_ACTIVATEAPP(0) message, which causes D3D to minimize the game window. The included test shows that Windows doesn't deliver any WM_ACTIVATEAPP messages if the thread stopped being the foreground thread and re-gained that property between two message processing calls. It isn't implemented with a plain WM_ACTIVATEAPP filter, the manually injected message in the test still gets through. Signed-off-by: Stefan Dösinger <stefan@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Daniel Lehman authored
Signed-off-by: Daniel Lehman <dlehman@esri.com> Signed-off-by: Piotr Caban <piotr@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Daniel Lehman authored
Signed-off-by: Daniel Lehman <dlehman@esri.com> Signed-off-by: Piotr Caban <piotr@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Daniel Lehman authored
Signed-off-by: Daniel Lehman <dlehman@esri.com> Signed-off-by: Piotr Caban <piotr@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Francois Gouget authored
Signed-off-by: Francois Gouget <fgouget@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Jacek Caban authored
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Piotr Caban authored
Signed-off-by: Piotr Caban <piotr@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Andrew Eikum authored
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-
Andrew Eikum authored
Spotted by Nikolay Sivov. Signed-off-by: Andrew Eikum <aeikum@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
-