- 17 Jul, 2008 1 commit
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Alexander Dorofeyev authored
Also removes now redundant setting of vidmem flag on rendertargets, prevents adding vidmem flag when sysmem flag is present. Fixes missing textures in Forsaken.
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- 30 May, 2008 1 commit
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Francois Gouget authored
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- 28 May, 2008 1 commit
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Jens Albretsen authored
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- 17 Mar, 2008 1 commit
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Cihan Altinay authored
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- 21 Feb, 2008 1 commit
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Alexander Dorofeyev authored
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- 19 Feb, 2008 2 commits
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Michael Stefaniuc authored
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Alexander Dorofeyev authored
This fixes a potential refcounting problem and makes the function fail with NULL destination texture's palette and non-NULL source palette like it does on native.
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- 31 Dec, 2007 2 commits
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Alexander Dorofeyev authored
The implementation pointer retrieved from interface ptr wasn't being used for anything except retrieving same interface ptr back.
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Alexander Dorofeyev authored
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- 05 Jun, 2007 1 commit
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Stefan Dösinger authored
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- 01 May, 2007 1 commit
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Andrew Talbot authored
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- 11 Oct, 2006 1 commit
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H. Verbeet authored
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- 10 Sep, 2006 1 commit
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Andrew Talbot authored
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- 19 Jun, 2006 1 commit
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Stefan Dösinger authored
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- 15 Jun, 2006 1 commit
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Stefan Dösinger authored
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- 23 May, 2006 1 commit
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Jonathan Ernst authored
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- 12 Oct, 2005 1 commit
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Christian Costa authored
Initialise texture states at creation instead of when tex name is generated.
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- 03 Aug, 2005 1 commit
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Alexandre Julliard authored
_FILE_OFFSET_BITS define to wine/port.h. Made sure that all files that need the define include it.
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- 01 Aug, 2005 1 commit
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Mike McCormack authored
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- 26 Jul, 2005 1 commit
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Alexandre Julliard authored
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- 06 Jun, 2005 1 commit
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Christian Costa authored
Renamed all remaining files.
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- 27 May, 2005 1 commit
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Dmitry Timoshkov authored
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- 11 Apr, 2005 1 commit
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Lionel Ulmer authored
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- 10 Jan, 2005 1 commit
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Francois Gouget authored
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- 23 Dec, 2004 1 commit
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Michael Stefaniuc authored
redundant.
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- 09 Dec, 2004 1 commit
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Alexandre Julliard authored
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- 23 Aug, 2004 1 commit
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Alexandre Julliard authored
macro.
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- 12 Aug, 2004 1 commit
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Alexandre Julliard authored
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- 30 Jul, 2004 1 commit
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Christian Costa authored
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- 12 Apr, 2004 1 commit
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Lionel Ulmer authored
flip-time.
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- 05 Sep, 2003 1 commit
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Alexandre Julliard authored
headers (with help from Dimitrie O. Paun).
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- 18 Aug, 2003 1 commit
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Lionel Ulmer authored
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- 05 Aug, 2003 1 commit
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Lionel Ulmer authored
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- 30 Jul, 2003 1 commit
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Lionel Ulmer authored
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- 16 Jul, 2003 1 commit
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Lionel Ulmer authored
performance) - better handling of the 'initial' flag for frame-buffer flushes
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- 04 Jun, 2003 5 commits
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Lionel Ulmer authored
- 24 bpp handling for lock / unlock code - some better checks for AlphaPixel value - better TRACEing to better catch threading problems
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Lionel Ulmer authored
- only bind textures at start of rendering - optimized the texture parameter code - optimize of the 'dirty checking code' for mipmapping - handles the MAXMIPLEVEL texture parameter
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Lionel Ulmer authored
- fix one case of reference counting on textures - fix stupid bug in texture upload code - yet another texture enumeration reordering
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Lionel Ulmer authored
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Lionel Ulmer authored
- use the common code for the FB Unlock code
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