- 06 Sep, 2010 21 commits
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Vincent Povirk authored
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Vincent Povirk authored
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Henri Verbeet authored
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Henri Verbeet authored
wined3d: Don't overwrite the offscreen depth/stencil surface with undefined data in surface_load_ds_location().
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Louis Lenders authored
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Octavian Voicu authored
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Andrew Talbot authored
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Gerald Pfeifer authored
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Gerald Pfeifer authored
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Gerald Pfeifer authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
The plan is to get rid of IXMLDOMNode interface in xmlnode object and use proper inheritance.
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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- 03 Sep, 2010 19 commits
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Alexandre Julliard authored
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Alexandre Julliard authored
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Jörg Höhle authored
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Jörg Höhle authored
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Jörg Höhle authored
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Piotr Caban authored
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Mariusz Pluciński authored
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Oldřich Jedlička authored
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Alexandre Goujon authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Jerome Leclanche authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
The basic rule is that you can't call anything that takes the user32 / gdi32 lock while under the GL (winex11) lock. As a consequence, you can't call anything like context_acquire() or context_destroy() either.
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Jörg Höhle authored
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Alexandre Julliard authored
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