- 29 Aug, 2016 24 commits
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Sebastian Lackner authored
Signed-off-by: Sebastian Lackner <sebastian@fds-team.de> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Hugh McMaster authored
Signed-off-by: Hugh McMaster <hugh.mcmaster@outlook.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Bruno Jesus authored
Signed-off-by: Bruno Jesus <00cpxxx@gmail.com> Signed-off-by: Andrew Eikum <aeikum@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Bruno Jesus authored
Signed-off-by: Bruno Jesus <00cpxxx@gmail.com> Signed-off-by: Andrew Eikum <aeikum@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Bruno Jesus authored
Signed-off-by: Bruno Jesus <00cpxxx@gmail.com> Signed-off-by: Andrew Eikum <aeikum@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Nikolay Sivov authored
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Józef Kucia authored
It should never happen because applications are required to call SetFullscreenState() to exit fullscreen mode before releasing the swapchain. Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Józef Kucia authored
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard authored
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard authored
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Sebastian Lackner authored
Signed-off-by: Sebastian Lackner <sebastian@fds-team.de> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Austin English authored
Signed-off-by: Austin English <austinenglish@gmail.com> Signed-off-by: Sebastian Lackner <sebastian@fds-team.de> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Henri Verbeet authored
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Henri Verbeet authored
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Henri Verbeet authored
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Henri Verbeet authored
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Henri Verbeet authored
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Henri Verbeet authored
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Akihiro Sagawa authored
Signed-off-by: Akihiro Sagawa <sagawa.aki@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Akihiro Sagawa authored
Signed-off-by: Akihiro Sagawa <sagawa.aki@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Akihiro Sagawa authored
Signed-off-by: Akihiro Sagawa <sagawa.aki@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Piotr Caban authored
Signed-off-by: Piotr Caban <piotr@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Hugh McMaster authored
BOM may only appear at the start of the data stream. Use of an embedded BOM was deprecated in Unicode 3.2. Signed-off-by: Hugh McMaster <hugh.mcmaster@outlook.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Nikolay Sivov authored
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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- 27 Aug, 2016 6 commits
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Jacek Caban authored
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Ken Thomases <ken@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Jacek Caban authored
The problem was diagnosed by Ken Thomases. Currently drivers use DllMain(DLL_THREAD_DETACH) to release thread data. The problem is that DLLs (like native urlmon.dll, esp. reproducible in IE8) may still do user32 calls after driver detaches thread. Loader ensures that since user32.dll was loaded before dependent DLLs, user32's DllMain will be called in the right moment. Due to lazy loading of drivers, we have no control over them. We may use a new entry point to make sure that we detach user32 and driver at the same time. Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Jacek Caban authored
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Vincent Povirk authored
Signed-off-by: Vincent Povirk <vincent@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Andrew Eikum authored
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Nikolay Sivov authored
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Andrew Eikum <aeikum@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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- 26 Aug, 2016 10 commits
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Huw Davies authored
Signed-off-by: Huw Davies <huw@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Henri Verbeet authored
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Henri Verbeet authored
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Henri Verbeet authored
For consistency with other D3D libraries. Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Patrick Rudolph authored
The broken pitch calculation also affects the resource memory layout, as evidenced by the mip-tree layout tests. Found using apitrace, which crashes on Wine when playing back traces containing ATI1 textures. Signed-off-by: Patrick Rudolph <siro@das-labor.org> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Henri Verbeet authored
Mostly because wined3d_format_calculate_size() will need to handle WINED3DFMT_FLAG_BROKEN_PITCH, but it also makes more sense conceptually. Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Henri Verbeet authored
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Huw Davies authored
Signed-off-by: Huw Davies <huw@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Huw Davies authored
Signed-off-by: Huw Davies <huw@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Piotr Caban authored
Signed-off-by: Piotr Caban <piotr@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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