- 24 Apr, 2007 8 commits
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H. Verbeet authored
wined3d: Actually use the calculated mipmap surface sizes in IWineD3DDeviceImpl_CreateVolumeTexture.
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H. Verbeet authored
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Mikołaj Zalewski authored
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Mikołaj Zalewski authored
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Mikołaj Zalewski authored
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Mikołaj Zalewski authored
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Mikołaj Zalewski authored
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Mikołaj Zalewski authored
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- 23 Apr, 2007 32 commits
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Maarten Lankhorst authored
SND_PCM_ASYNC was needed to get asynchronous callbacks, but they are not used any more, so remove the code.
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Maarten Lankhorst authored
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David Adam authored
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David Adam authored
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David Adam authored
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David Adam authored
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David Adam authored
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David Adam authored
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David Adam authored
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David Adam authored
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David Adam authored
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David Adam authored
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David Adam authored
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David Adam authored
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David Adam authored
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David Adam authored
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David Adam authored
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Andrew Talbot authored
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Andrew Talbot authored
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Andrew Talbot authored
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Andrew Talbot authored
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Andrew Talbot authored
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Andrew Talbot authored
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Stefan Leichter authored
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Alexandre Julliard authored
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Ben Taylor authored
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Maarten Lankhorst authored
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James Hawkins authored
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James Hawkins authored
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Yuval Fledel authored
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Yuval Fledel authored
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EA Durbin authored
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