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    • Rok Mandeljc's avatar
      - updated resources to DX9 · 0382ea1d
      Rok Mandeljc authored
      - completely rewritten headers (DX9 compat.; look much nicer now ;=)
      - removed IDirectMusicSong and IDirectMusicMelodyFormulationTrack
        (which are removed from DX9; weren't implemented in DX8 anyway)
      - combined/simplified IDirectMusicSomething / IDirectMusicObject /
        IPersistStream for objects that support loading
      - implemented IDirectMusicObject on all such objects; via generic
        functions
      - combined IDirectMusicTrack(8)/IPersistStream on all tracks
      - fully implemented IDirectMusicContainer (at least 90% if there are
        no private interfaces)
      - implemented IDirectMusicCollection (99% work & MS compliant
        behaviour; except for instruments)
      - tried to implement IDirectMusicInstrument (unfortunately uses some
        dirty private interfaces... :(
      - added dswave.dll; DirectMusic Wave
      - some changes in style
      - many, many more ;)
      0382ea1d
  38. 31 Oct, 2003 1 commit
    • Raphael Junqueira's avatar
      - better traces · 62ddeb9d
      Raphael Junqueira authored
      - some IPersistStream::GetClassID implementation
      - add the "search by name" support for IDirectMusicLoader8::GetObject
        (and a hack for understanding containers use)
      62ddeb9d
  39. 28 Oct, 2003 1 commit
  40. 27 Oct, 2003 1 commit
    • Raphael Junqueira's avatar
      - Some fixes on DirectSound init (need SetCooperativeLevel as seen in · 493660a5
      Raphael Junqueira authored
        msdn) on IDirectMusicPerformance8::InitAudio.
      - Some fixes in IDirectMusicPerformance8ImplCreateStandardAudioPath
        (not perfect yet, need to understand/fix the channel init/use).
      - Fix typo on CreateDirectMusicContainer.
      - Add missing define in dsound.h.
      - Better traces on IDirectMusicLoader8::SetSearchDirectory.
      493660a5