- 15 Dec, 2005 6 commits
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Jacek Caban authored
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Jacek Caban authored
Make sure that Gecko components are registered.
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Oliver Stieber authored
Change most references to resources parent into references to the resource, so that external reference counts match DirectX but object aren't released if they are still referenced by the stateblock.
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Paul Vriens authored
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Paul Vriens authored
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Dmitry Timoshkov authored
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- 14 Dec, 2005 12 commits
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Rein Klazes authored
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Alexandre Julliard authored
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Alexandre Julliard authored
Tweak reporting of virtual protection flags and address space limit to yield results closer to what Windows does.
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H. Verbeet authored
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H. Verbeet authored
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H. Verbeet authored
before getting the parent.
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Vitaliy Margolen authored
Implement FSCTL_PIPE_WAIT NtFsControlFile ioctl. Modify WaitNamedPipeW to use NtFsControlFile. Replace struct overlapped with event.
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Mike McCormack authored
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Paul Vriens authored
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H. Verbeet authored
In IWineD3DDeviceImpl_GetVertexDeclaration, return the vertex declaration in This->stateblock instead of the one in This->updateStateBlock.
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Ulrich Czekalla authored
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Aric Stewart authored
In the W->A translation make sure we have characters to translate before doing the WideCharToMultiByte with -1.
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- 13 Dec, 2005 17 commits
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Saulius Krasuckas authored
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Dmitry Timoshkov authored
There is no need to offset the source rectangle in the reverse direction before scrolling.
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Aric Stewart authored
Redo how headers are handled, eliminating the concept of Standard Headers and allow all headers to be added multiple times. Allow querying of headers with an index to get the multiple headers. Respect response vs request headers in HttpQueryInfo. Add a number of tests to extensively test header adding and replacing.
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Alexandre Julliard authored
Simply copy the DIB bits in that case.
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Alexandre Julliard authored
Use the GC of the destination device in X11DRV_DIB_CopyDIBSection so that the clipping region is taken into account.
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H. Verbeet authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Robert Shearman authored
Based on a patch by Eric Kohl.
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Eric Kohl authored
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Eric Pouech authored
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Marcus Meissner authored
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Juan Lang authored
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Eric Pouech authored
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Juan Lang authored
- implement a helper to decode sequences of like types - use helper functions wherever applicable when decoding - correct "expected" vs. "got" usage in tests - fix a few other small bugs
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H. Verbeet authored
SetPixelShader.
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Oliver Stieber authored
Update cubetexture so that names constants instead of numeric constants are used for the facetype and also add some additional checks where facetype is passed as a parameter to the function.
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- 12 Dec, 2005 5 commits
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Paul Vriens authored
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Paul Vriens authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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