- 01 May, 2007 1 commit
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Andrew Talbot authored
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- 23 Apr, 2007 1 commit
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Andrew Talbot authored
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- 07 Nov, 2006 1 commit
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Francois Gouget authored
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- 11 Oct, 2006 1 commit
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H. Verbeet authored
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- 30 Jun, 2006 1 commit
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Stefan Dösinger authored
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- 26 Jun, 2006 1 commit
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Francois Gouget authored
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- 19 Jun, 2006 1 commit
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Stefan Dösinger authored
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- 15 Jun, 2006 2 commits
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Alexandre Julliard authored
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Stefan Dösinger authored
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- 23 May, 2006 1 commit
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Jonathan Ernst authored
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- 26 Jul, 2005 1 commit
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Alexandre Julliard authored
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- 06 Jun, 2005 1 commit
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Christian Costa authored
Renamed all remaining files.
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- 27 May, 2005 1 commit
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Dmitry Timoshkov authored
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- 10 Jan, 2005 1 commit
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Francois Gouget authored
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- 09 Jan, 2005 1 commit
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Paul Vriens authored
- store the result of the Interlocked functions and use only this.
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- 23 Aug, 2004 1 commit
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Alexandre Julliard authored
macro.
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- 12 Aug, 2004 1 commit
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Alexandre Julliard authored
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- 02 Aug, 2004 1 commit
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Christian Costa authored
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- 14 Oct, 2003 1 commit
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Christian Costa authored
When changing parameters of a viewport, do the appropriate update if it is current.
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- 05 Sep, 2003 1 commit
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Alexandre Julliard authored
headers (with help from Dimitrie O. Paun).
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- 04 Jun, 2003 2 commits
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Lionel Ulmer authored
- TRACEing fix
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Lionel Ulmer authored
- fix one case of reference counting on textures - fix stupid bug in texture upload code - yet another texture enumeration reordering
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- 19 May, 2003 1 commit
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Lionel Ulmer authored
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- 20 Jan, 2003 1 commit
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Christian Costa authored
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- 07 Jan, 2003 1 commit
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Dimitrie O. Paun authored
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- 02 Jan, 2003 1 commit
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Christian Costa authored
Implements GetVertexBufferDesc. Remove some useless FIXME.
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- 24 Dec, 2002 2 commits
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Lionel Ulmer authored
- replace glOrtho by a hand-built matrix - fix applications doing SetTransform + using XYZRHW vertices
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Lionel Ulmer authored
- some more rendering states handled
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- 05 Dec, 2002 1 commit
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Ove Kaaven authored
directly.
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- 30 Nov, 2002 2 commits
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Lionel Ulmer authored
- some other miscellaneous fixes
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Lionel Ulmer authored
glDrawPixels interface (slow but should be enough for a start) - implement one vertex case for the D3D3/7 DrawPrimitive functions - fix a missing \n in a TRACE call
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- 21 Nov, 2002 1 commit
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Lionel Ulmer authored
as ugly as before). - Handle properly (ie as on real Windows) negative values in rectangles during blitting.
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- 29 Sep, 2002 1 commit
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Christian Costa authored
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- 26 Sep, 2002 1 commit
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Christian Costa authored
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- 31 May, 2002 1 commit
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Vincent Béron authored
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- 09 Mar, 2002 1 commit
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Alexandre Julliard authored
Global replacement of debugtools.h by wine/debug.h.
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- 25 Jul, 2001 1 commit
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Alexandre Julliard authored
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- 24 Apr, 2001 1 commit
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Alexandre Julliard authored
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- 27 Nov, 2000 1 commit
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Dimitrie O. Paun authored
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- 12 May, 2000 1 commit
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Lionel Ulmer authored
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