1. 18 Aug, 2008 1 commit
  2. 16 Apr, 2008 1 commit
  3. 27 Mar, 2008 1 commit
  4. 01 Mar, 2008 1 commit
  5. 25 Feb, 2008 1 commit
  6. 08 Dec, 2007 1 commit
  7. 30 May, 2007 1 commit
  8. 08 Mar, 2007 1 commit
  9. 22 Jan, 2007 1 commit
  10. 10 Oct, 2006 1 commit
  11. 21 Sep, 2006 1 commit
  12. 26 Jul, 2006 1 commit
  13. 23 May, 2006 1 commit
  14. 28 Nov, 2005 1 commit
  15. 21 Jun, 2005 1 commit
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  17. 30 May, 2005 1 commit
  18. 02 Feb, 2005 1 commit
  19. 11 Jan, 2005 2 commits
  20. 09 Jan, 2005 1 commit
  21. 03 Jan, 2005 1 commit
  22. 09 Dec, 2004 1 commit
  23. 06 Sep, 2004 1 commit
  24. 23 Aug, 2004 1 commit
  25. 12 Aug, 2004 1 commit
  26. 04 Jul, 2004 1 commit
  27. 27 May, 2004 1 commit
  28. 11 May, 2004 1 commit
  29. 10 May, 2004 1 commit
    • Raphael Junqueira's avatar
      - Release DSBuffer on AudioPath destruction. · c77788b5
      Raphael Junqueira authored
      - Semi stub for AudioPath Activate.
      - IDirectMusicPerformance8::CreateAudioPath stub.
      - Most of the IDirectMusicSegment8_[Set,Get]* (using header).
      - Load of Streamer IDirectMusicSegment8 header.
      c77788b5
  30. 06 May, 2004 1 commit
  31. 05 May, 2004 2 commits
  32. 07 Mar, 2004 1 commit
  33. 25 Feb, 2004 1 commit
  34. 20 Jan, 2004 1 commit
    • Rok Mandeljc's avatar
      - updated resources to DX9 · 0382ea1d
      Rok Mandeljc authored
      - completely rewritten headers (DX9 compat.; look much nicer now ;=)
      - removed IDirectMusicSong and IDirectMusicMelodyFormulationTrack
        (which are removed from DX9; weren't implemented in DX8 anyway)
      - combined/simplified IDirectMusicSomething / IDirectMusicObject /
        IPersistStream for objects that support loading
      - implemented IDirectMusicObject on all such objects; via generic
        functions
      - combined IDirectMusicTrack(8)/IPersistStream on all tracks
      - fully implemented IDirectMusicContainer (at least 90% if there are
        no private interfaces)
      - implemented IDirectMusicCollection (99% work & MS compliant
        behaviour; except for instruments)
      - tried to implement IDirectMusicInstrument (unfortunately uses some
        dirty private interfaces... :(
      - added dswave.dll; DirectMusic Wave
      - some changes in style
      - many, many more ;)
      0382ea1d
  35. 27 Oct, 2003 1 commit
    • Raphael Junqueira's avatar
      - Some fixes on DirectSound init (need SetCooperativeLevel as seen in · 493660a5
      Raphael Junqueira authored
        msdn) on IDirectMusicPerformance8::InitAudio.
      - Some fixes in IDirectMusicPerformance8ImplCreateStandardAudioPath
        (not perfect yet, need to understand/fix the channel init/use).
      - Fix typo on CreateDirectMusicContainer.
      - Add missing define in dsound.h.
      - Better traces on IDirectMusicLoader8::SetSearchDirectory.
      493660a5
  36. 05 Sep, 2003 1 commit
  37. 22 Aug, 2003 1 commit
    • Rok Mandeljc's avatar
      - implemented loader, loader's stream and loading of objects (now you · df167d17
      Rok Mandeljc authored
        can use builtin dmloader and native other dm*.dlls)
      - implemented proper creation of objects and retrieval of dmusic
        interfaces from them (object, stream, ...)
      - implemented all "standard track types" and appropriate stream (for
        dmband, loading is almost complete)
      - cleaned some obsolete stuff
      - split debug channels
      df167d17
  38. 21 Jul, 2003 1 commit