- 26 Jun, 2012 40 commits
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
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Erich Hoover authored
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Vincent Povirk authored
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Vincent Povirk authored
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Vincent Povirk authored
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Vincent Povirk authored
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Vincent Povirk authored
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Hans Leidekker authored
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Hans Leidekker authored
wbemprox: Implement Win32_ComputerSystem.NumberOfLogicalProcessors and Win32_ComputerSystem.NumberOfProcessors.
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Henri Verbeet authored
While we're allowed to leave the device in a somewhat inconsistent state after a failed reset, such a state should be recoverable by calling reset again. If e.g. mode setting were to fail between the point where we destroy and recreate the stateblock a subsequent reset would crash because the device doesn't have a stateblock anymore.
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Huw Davies authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Francois Gouget authored
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Francois Gouget authored
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Francois Gouget authored
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Roderick Colenbrander authored
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Chris Robinson authored
It takes a good 0.5 seconds for MPEGSplitter_pre_connect to iterate over the file and build the table for a standard 2 or 3 minute MP3. This causes unsightly hiccups when an app tries to play a new file, particularly in games, as the pre-connect needs to happen synchronously to tell whether it can succeed or not.
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