1. 11 Feb, 2003 8 commits
  2. 01 Feb, 2003 8 commits
  3. 31 Jan, 2003 10 commits
  4. 30 Jan, 2003 13 commits
  5. 28 Jan, 2003 1 commit
    • Raphael Junqueira's avatar
      Some needed cleanups for future dx9 and d3d common layer support: · 4b0297d8
      Raphael Junqueira authored
        - stateblocks to IDirect3DStateBlockImpl interface and moving into
          a new file (stateblock.c)
        - shaders to IDirect3D*ShaderImpl interfaces
        - splitting vshader and vshader declaration as in dx9 into 2
          interfaces (for future common layer use)
        - vshader declaration code to a new file (vsaderdeclaration.c)
        - device calls to new interfaces (redirect stubs)
      Simple texture fix for a little regression after last Jason's patches.
      Some caps code using the GL/glext.h defines (GL_VERSION_*).
      4b0297d8