- 14 Mar, 2013 5 commits
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Ken Thomases authored
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Ken Thomases authored
Mac apps generally put TIFF on the pasteboard, but Windows programs are more likely to handle CF_DIB or CF_BITMAP which map to BMP.
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Ken Thomases authored
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Ken Thomases authored
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Jactry Zeng authored
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- 13 Mar, 2013 16 commits
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Nikolay Sivov authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Dmitry Timoshkov authored
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Andrew Talbot authored
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Vincent Povirk authored
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Vincent Povirk authored
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- 12 Mar, 2013 11 commits
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
Intel GPUs don't support d3d7 hardware vertexprocessing on Windows. In d3d8 and d3d9 it is available starting with i965 chips, but for some reason the driver does not expose this for d3d7.
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Stefan Leichter authored
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Jörg Höhle authored
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Francois Gouget authored
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Sergey Guralnik authored
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Andrew Talbot authored
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Michael Stefaniuc authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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- 11 Mar, 2013 8 commits
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Andrew Eikum authored
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Andrew Eikum authored
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André Hentschel authored
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André Hentschel authored
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André Hentschel authored
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