- 19 Nov, 2009 40 commits
-
-
Nikolay Sivov authored
-
Nikolay Sivov authored
-
Rob Shearman authored
Also enable a test which now works in Wine.
-
Rob Shearman authored
-
Rob Shearman authored
Do not rely on the reference count of ITypeInfo's to go to zero to delete them. Instead only rely on the parent typelib's reference count, but update the parent typelib's reference count based on whether each typeinfo has a valid reference.
-
Maarten Lankhorst authored
-
Paul Vriens authored
-
Alexandre Julliard authored
ntdll: Merge the thread data and thread regs structure, and make sure i386 regs are not available on other platforms.
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Henri Verbeet authored
kernel32: Also accept STATUS_BUFFER_OVERFLOW as a valid return code in GetFileInformationByHandle(). FileAllInformation is supposed to also return the file name. If it did, "all_info" would be too small for the returned data, but since it would still return as much information as fits in the buffer, we don't need a larger buffer either.
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
Otherwise we get the syswow64 directory instead on 64-bit Windows.
-
Hans Leidekker authored
-
Hans Leidekker authored
-
Juan Lang authored
-
Juan Lang authored
-
Juan Lang authored
-
Juan Lang authored
-
Juan Lang authored
-
Juan Lang authored
-
Juan Lang authored
-
Juan Lang authored
-
Juan Lang authored
-
Owen Rudge authored
-
Owen Rudge authored
This patch fixes a test failure if a user has a non-standard icon size set. Windows 7, for instance, offers more variation than previous versions of Windows in icon scaling. We should get the system icon metric and compare our icon size against that.
-
Owen Rudge authored
-
Marcus Meissner authored
-
Jeremy White authored
-
Owen Rudge authored
-
Roderick Colenbrander authored
The test passes on windows using AMD and Nvidia but not on AMD on linux. A close look at the spec shows that behavior of a version lower than 3.0 is up to the driver.
-
Roderick Colenbrander authored
opengl32: No display driver supports windowless opengl3 rendering and likely no driver will ever will.
-
Vincent Povirk authored
-
Vincent Povirk authored
-
Vincent Povirk authored
-
Vincent Povirk authored
-
Vincent Povirk authored
-
Vincent Povirk authored
-