- 28 Apr, 2011 7 commits
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Piotr Caban authored
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Piotr Caban authored
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- 27 Apr, 2011 33 commits
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Marcus Meissner authored
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Andrew Eikum authored
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Andrew Eikum authored
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Andrew Eikum authored
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Andrew Eikum authored
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Andrew Eikum authored
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Andrew Eikum authored
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Alexandre Julliard authored
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Huw Davies authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Tim Hentenaar authored
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Huw Davies authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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André Hentschel authored
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André Hentschel authored
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Marcus Meissner authored
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Marcus Meissner authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
wined3d: Only invalidate the INDRAWABLE location for onscreen surfaces in surface_realize_palette(). For offscreen surfaces this might actually remove the texture we just loaded.
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Henri Verbeet authored
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Marcus Meissner authored
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Marcus Meissner authored
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