- 26 Sep, 2005 12 commits
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Mike McCormack authored
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Mike McCormack authored
memory.
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Francois Gouget authored
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Francois Gouget authored
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Kimmo Myllyvirta authored
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Krzysztof Foltman authored
not treated as the "proper" styles as they were before). - EOF condition in the middle of the stylesheet is no longer putting the reader into infinite loop, - Half-full input buffers don't trigger EOF anymore (although it could, in theory, break some apps, I find it unlikely - and the change makes Out from Boneville installer display license properly).
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Francois Gouget authored
Fix the usp10.dll name. Fix PBERVAL alphabetical order.
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Francois Gouget authored
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Francois Gouget authored
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Francois Gouget authored
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Francois Gouget authored
compatible with 'double' (spec files).
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Christian Costa authored
Disable depth selection when it's the case.
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- 25 Sep, 2005 11 commits
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Alexandre Julliard authored
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Alexander N. Sørnes authored
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Christian Costa authored
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James Hawkins authored
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Christian Costa authored
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Robert Shearman authored
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Alexander N. Sørnes authored
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Kimmo Myllyvirta authored
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Mike McCormack authored
only.
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Mike McCormack authored
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Mike McCormack authored
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- 23 Sep, 2005 17 commits
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Ivan Leo Puoti authored
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Mike McCormack authored
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Huw Davies authored
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Mike McCormack authored
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Oliver Stieber authored
a textures is locked. This is necessary for buggy games like Warhammer 40k that don't work with the odd span sizes produce by default nonpower 2 support.
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Mike McCormack authored
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Alexandre Julliard authored
Also put all the function pointers inside a structure and added __wine_dbg_set_functions to change them instead of exporting the pointers directly.
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Mike McCormack authored
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Mike McCormack authored
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Oliver Stieber authored
Device_CreateSurface.
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Dmitry Timoshkov authored
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Eric Kohl authored
- StringTableStringFromId returns a pointer to an empty string if the string id is invalid.
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Steven Edwards authored
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Mike McCormack authored
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Robert Reif authored
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Robert Reif authored
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Robert Shearman authored
and initialize it.
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