- 28 Aug, 2002 11 commits
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Alexandre Julliard authored
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Alexandre Julliard authored
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Dimitrie O. Paun authored
- remove useless FIXMEs
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Eric Pouech authored
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Eric Pouech authored
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Huw D M Davies authored
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Dmitry Timoshkov authored
values.
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Aric Stewart authored
items or max items (whichever is less).
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Alexandre Julliard authored
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Michael Stefaniuc authored
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Patrik Stridvall authored
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- 27 Aug, 2002 26 commits
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Alexander Gottwald authored
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Alexandre Julliard authored
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Alexandre Julliard authored
(based on a patch by Jon Griffiths).
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Alexandre Julliard authored
portability.
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Mike McCormack authored
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Aric Stewart authored
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Ulrich Czekalla authored
- Add new function to the x11drv to get clipboard format names of externally registered formats. - When a clipboard format is registered we should pass the global atom value as the format identifier. - Clipboard format name should be treated as case insensitive. - Serialize metafile bits when requested via a clipboard selection. - Return format ids for native formats when mapping from properties.
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Alexandre Julliard authored
portability stuff. More portable printf formats for 64-bit types.
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Patrik Stridvall authored
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Dimitrie O. Paun authored
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Hleb Valoska authored
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Zoltan Nagy authored
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Rein Klazes authored
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Mike McCormack authored
lock the CDROM.
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Dmitry Timoshkov authored
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Andriy Palamarchuk authored
implemented unit tests for these two actions.
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Alexandre Julliard authored
Andriy Palamarchuk).
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
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Jacek Bator authored
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Dmitry Timoshkov authored
Return BINARY_DOS type if extended header was not recognized.
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Bill Medland authored
send WM_WINDOWPOSCHANGING.
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Steven Edwards authored
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Dmitry Timoshkov authored
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Marcus Meissner authored
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Patrik Stridvall authored
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- 26 Aug, 2002 3 commits
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Patrik Stridvall authored
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Steven Edwards authored
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Ove Kaaven authored
- wodGetPosition does not send an update message to the player thread; this reduces the accuracy of the readout from byte-accuracy to near fragment-accuracy, but we save 2-4 context switches and kernel scheduling penalties. - if FeedDSP runs out of data, do not flush output buffers before notifications are sent and given the chance to provide more sound data. Do not flush before we're down to the last fragment. - messages to the player thread are signaled using Unix pipes instead of Win32 synchronization primitives, to avoid having the player thread wait for the wineserver (and context switches from/to it) before the it can feed more data to the sound card. - ring buffer size is increased from 30 to 192 to support some games that fires 128 messages at once to determine DMA buffer size.
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