- 09 May, 2007 1 commit
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Stefan Dösinger authored
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- 01 May, 2007 1 commit
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Andrew Talbot authored
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- 19 Feb, 2007 1 commit
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Stefan Dösinger authored
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- 16 Dec, 2006 1 commit
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Ulrich Czekalla authored
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- 15 Dec, 2006 1 commit
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Dmitry Timoshkov authored
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- 14 Dec, 2006 1 commit
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Ulrich Czekalla authored
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- 11 Oct, 2006 1 commit
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H. Verbeet authored
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- 11 Jul, 2006 2 commits
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Stefan Dösinger authored
Do not AddRef the DirectDraw interfaces in CreatePalette of older interface version, and add a test for that.
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Stefan Dösinger authored
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- 15 Jun, 2006 1 commit
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Stefan Dösinger authored
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- 23 May, 2006 1 commit
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Jonathan Ernst authored
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- 26 Jul, 2005 1 commit
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Alexandre Julliard authored
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- 04 Jun, 2005 1 commit
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Christian Costa authored
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- 27 May, 2005 1 commit
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Dmitry Timoshkov authored
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- 23 Aug, 2004 1 commit
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Alexandre Julliard authored
macro.
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- 12 Aug, 2004 1 commit
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Alexandre Julliard authored
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- 05 Sep, 2003 1 commit
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Alexandre Julliard authored
headers (with help from Dimitrie O. Paun).
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- 18 Jun, 2003 1 commit
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Francois Gouget authored
main() {return sizeof int;}'). Use 'sizeof(type)' instead.
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- 13 Jan, 2003 1 commit
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Lionel Ulmer authored
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- 22 Jul, 2002 1 commit
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Michael Karcher authored
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- 03 Jul, 2002 1 commit
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Gregg Mattinson authored
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- 31 May, 2002 1 commit
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Vincent Béron authored
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- 09 Mar, 2002 1 commit
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Alexandre Julliard authored
Global replacement of debugtools.h by wine/debug.h.
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- 14 Feb, 2001 1 commit
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Andreas Mohr authored
- fix GetAvailableVidMem ddraw iface copy&paste bug (doh !)
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- 12 Feb, 2001 1 commit
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Marcus Meissner authored
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- 25 Jan, 2001 1 commit
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Patrik Stridvall authored
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- 15 Jan, 2001 1 commit
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Marcus Meissner authored
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- 12 Jan, 2001 1 commit
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Gavriel State authored
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- 04 Jan, 2001 1 commit
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Alexandre Julliard authored
Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com> Major DirectDraw restructure/reimplementation, using an improved component object model hierarchy. The implementation currently supports: - DirectDraw over GDI/USER in a window (using DIBsections and asynchronous updates) - XVidMode - XF86DGA2 - All DirectDraw interfaces from versions 1 to 7 (at least in theory) - Hooks for Direct3D interfaces
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