- 06 Jan, 2011 14 commits
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Ken Thomases authored
The ICNS support is only used on Mac OS X and is not anticipated to be used on any other platform. So, we can rely on the native frameworks rather than a third-party dependency.
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Ken Thomases authored
ICNS files can store multiple sizes, like ICOs.
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Hwang YunSong authored
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Hwang YunSong authored
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Piotr Caban authored
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- 05 Jan, 2011 26 commits
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Andrew Eikum authored
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Andrew Eikum authored
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Andrew Eikum authored
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Andrew Eikum authored
There are three different units to represent durations of audio: time, bytes, and frames. Since all three are in use in this module, we should be more explicit about the unit of each variable.
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André Hentschel authored
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Huw Davies authored
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Hwang YunSong authored
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Hwang YunSong authored
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Austin English authored
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Huw Davies authored
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Huw Davies authored
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Huw Davies authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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André Hentschel authored
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Vincent Povirk authored
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Lauri Kenttä authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
Directly setting SFLAG_INFRAWABLE breaks for offscreen render targets, where the drawable and texture are the same thing. Before commit d3fd7b24 the explicit load of the texture location with the default RTL_READTEX render target lock mode would have prevented the flags from becomming inconsistent.
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