- 22 Jan, 2001 1 commit
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Jon Griffiths authored
- ntdll: complete crt functions, prevent libc imports, fix sscanf.
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- 04 Jan, 2001 1 commit
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Francois Gouget authored
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- 03 Dec, 2000 1 commit
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Francois Gouget authored
Winelib.
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- 16 Nov, 2000 1 commit
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Alexandre Julliard authored
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- 19 Oct, 2000 1 commit
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Peter Hunnisett authored
- More implementation and fixes
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- 26 Sep, 2000 1 commit
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Peter Hunnisett authored
- Fix up some missing holes in the code - More message implementation - Status documentation update
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- 26 Aug, 2000 1 commit
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Alexandre Julliard authored
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- 25 Aug, 2000 1 commit
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Peter Hunnisett authored
- Created service provider COM object - Lots of dplay/dplobby implementation/fixes - Clean up of ole/guid.c
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- 10 Jul, 2000 1 commit
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Peter Hunnisett authored
- Correct suspended process resumption - Don't use sys/queue.h anymore - Properly initialize the global semaphore across processes - Create a mapped file for shared data structures - Change some trace messages - Allocate dynamic shared data from the mapped file - Rework setting and retrieving lobby settings from shared memory - Add infrastructure for syncronization after app launch - Small documentation update - Include some stuff missing from header - Start on dp and dpl message infrastructure - Unicode versions of player/group commands added - Combined Connect/ConnectEx and Open/SecureOpen - More implementation
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- 30 May, 2000 1 commit
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Peter Hunnisett authored
- Start on group and player interfaces
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- 12 Mar, 2000 1 commit
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Peter Hunnisett authored
- Create home for all dplay name server functionality - Add the framework for EnumSessions - Documentation update
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- 26 Feb, 2000 1 commit
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Patrik Stridvall authored
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- 18 Jan, 2000 1 commit
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Alexandre Julliard authored
WINE_StringFromCLSID in all debugging messages.
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- 28 Nov, 1999 1 commit
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Niels Kristian Bech Jensen authored
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- 25 Nov, 1999 1 commit
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Peter Hunnisett authored
- Removed hack for creating processes suspended now that it's implemented - Fixed ordinal numbering and added spec stubs - Fixed EnumConnections callback to fill in all parameters with valid data - Made direct play allocation/deallocation follow the same pattern as direct play lobby
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- 04 Nov, 1999 1 commit
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Peter Hunnisett authored
- Added start for global data manipulation - TODO list updated - Added some missing header file definitions - Added the ansi versions of dplay and dplobby - Fixed invalid macro for IDirectPlay4 - Cleaned up compiler warnings - More implementation, bug fixes and critical region protection
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- 25 Oct, 1999 1 commit
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Francois Gouget authored
a COM interface one never has to name the lpVtbl field explicitly.
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- 13 Oct, 1999 1 commit
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Francois Gouget authored
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- 28 Sep, 1999 1 commit
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Peter Hunnisett authored
- Implemented new DirectPlay4 and DirectPlayLobby3 interfaces. - Implemented a class factory for dplay and dplobby. COM interfaces now work for dp and dpl. - Added a few more entries to dplayx.spec files. How do you find the ordinals? I just guessed :( - Seperated DirectPlay and DirectPlayLobby implementation into separate files. - Included some missing header file definitions. - Implemented the dplay dll in terms of the dplayx dll. I haven't tested it so it may not work... - A few bug fixes and a little new implementatioe.n - Updated document with a more detailed implementation plan.
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