1. 13 Jan, 2009 1 commit
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  3. 06 May, 2008 1 commit
  4. 25 Feb, 2008 1 commit
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  10. 23 May, 2006 1 commit
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  14. 30 May, 2005 1 commit
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  17. 22 Dec, 2004 1 commit
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  19. 12 Aug, 2004 1 commit
  20. 19 May, 2004 1 commit
  21. 17 May, 2004 1 commit
  22. 12 May, 2004 1 commit
  23. 11 May, 2004 1 commit
    • Raphael Junqueira's avatar
      - Many IDirectMusicSegment fixes (loading). · ee51a0c0
      Raphael Junqueira authored
      - AudioPath crash fix (don't use DSound APIs if buffer is null).
      - Move generic functions to dmime_main.c for future reuse (from
        segment.c).
      - IDirectMusicTempoTrack loading (many tempo case must be handled).
      - IDirectMusicSegTriggerTrack loading implementation (now
        DMRF/DirectMusic References loading should be done).
      ee51a0c0
  24. 25 Feb, 2004 1 commit
  25. 20 Jan, 2004 1 commit
    • Rok Mandeljc's avatar
      - updated resources to DX9 · 0382ea1d
      Rok Mandeljc authored
      - completely rewritten headers (DX9 compat.; look much nicer now ;=)
      - removed IDirectMusicSong and IDirectMusicMelodyFormulationTrack
        (which are removed from DX9; weren't implemented in DX8 anyway)
      - combined/simplified IDirectMusicSomething / IDirectMusicObject /
        IPersistStream for objects that support loading
      - implemented IDirectMusicObject on all such objects; via generic
        functions
      - combined IDirectMusicTrack(8)/IPersistStream on all tracks
      - fully implemented IDirectMusicContainer (at least 90% if there are
        no private interfaces)
      - implemented IDirectMusicCollection (99% work & MS compliant
        behaviour; except for instruments)
      - tried to implement IDirectMusicInstrument (unfortunately uses some
        dirty private interfaces... :(
      - added dswave.dll; DirectMusic Wave
      - some changes in style
      - many, many more ;)
      0382ea1d
  26. 05 Sep, 2003 1 commit
  27. 22 Aug, 2003 1 commit
    • Rok Mandeljc's avatar
      - implemented loader, loader's stream and loading of objects (now you · df167d17
      Rok Mandeljc authored
        can use builtin dmloader and native other dm*.dlls)
      - implemented proper creation of objects and retrieval of dmusic
        interfaces from them (object, stream, ...)
      - implemented all "standard track types" and appropriate stream (for
        dmband, loading is almost complete)
      - cleaned some obsolete stuff
      - split debug channels
      df167d17