- 28 Jan, 2014 40 commits
-
-
Ken Thomases authored
For windowed mode: * It doesn't matter if there are no adapter modes for the display format. * A backbuffer format is valid so long as there's support for color conversion to the display format. * A backbuffer format of D3DFMT_UNKNOWN is allowed and means that it should be the same as the display format.
-
Ken Thomases authored
d3d9: Make CheckDeviceType() fail for display formats other than D3DFMT_X8R8G8B8 and D3DFMT_R5G6B5 in full-screen. The adapter mode functions already enforce this, and tests show CheckDeviceType() should fail for full-screen mode with display formats for which there are no adapter modes.
-
Jacek Caban authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Hans Leidekker authored
-
Hans Leidekker authored
-
Hans Leidekker authored
-
Hans Leidekker authored
-
Hans Leidekker authored
-
Hans Leidekker authored
-
Jacek Caban authored
-
Jacek Caban authored
-
Jacek Caban authored
-
Jacek Caban authored
-
Alexandre Julliard authored
-
Vincent Povirk authored
-
Vincent Povirk authored
-
André Hentschel authored
-
André Hentschel authored
-
Vincent Povirk authored
-
Vincent Povirk authored
-
Martin Storsjo authored
-
Frédéric Delanoy authored
-
Frédéric Delanoy authored
-
Frédéric Delanoy authored
-
Frédéric Delanoy authored
-
Frédéric Delanoy authored
-
Frédéric Delanoy authored
-
Frédéric Delanoy authored
-
Frédéric Delanoy authored
-
Frédéric Delanoy authored
-
Frédéric Delanoy authored
-
Dmitry Timoshkov authored
-
Dmitry Timoshkov authored
-
Dmitry Timoshkov authored
-
Dmitry Timoshkov authored
-
Dmitry Timoshkov authored
-
Dmitry Timoshkov authored
-
Dmitry Timoshkov authored
-