- 24 Aug, 2011 40 commits
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André Hentschel authored
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Aurimas Fišeras authored
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Alexandre Julliard authored
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Nikolay Sivov authored
kernel32/nls: Added placeholder for LOCALE_SNATIVEDISPLAYNAME, header updated with new locale entries.
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Damjan Jovanovic authored
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Thomas Mullaly authored
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Thomas Mullaly authored
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Thomas Mullaly authored
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André Hentschel authored
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Frédéric Delanoy authored
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Frédéric Delanoy authored
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Grazvydas Ignotas authored
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Grazvydas Ignotas authored
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Scott Ritchie authored
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Thomas Faber authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Grazvydas Ignotas authored
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Grazvydas Ignotas authored
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Grazvydas Ignotas authored
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André Hentschel authored
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Robert Millan authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
wined3d: Set the current location to SFLAG_INTEXTURE instead of SFLAG_INDRAWABLE in wined3d_surface_depth_blt(). These currently end up being the same thing, but that will change soon.
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Henri Verbeet authored
We'll probably want to make this default to TRUE at some point, but at least for the moment there still seem to be some performance advantages to rendering onscreen in most cases.
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