- 04 Nov, 2008 40 commits
-
-
Hans Leidekker authored
-
Hans Leidekker authored
-
Hans Leidekker authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Aric Stewart authored
shell32: Do not automatically fail in SHGetFileInfo if the flag SHGFI_USEFILEATTRIBUTES is combined with SHGFI_ATTRIBUTES, SHGFI_EXETYPE, or SHGFI_PIDL.
-
Aric Stewart authored
-
Stefan Dösinger authored
-
Stefan Dösinger authored
GL_ATI_envmap_bumpmap provides two things: Signed V8U8 pixel formats, and bump mapping. The extension is only supported on fglrx, and this driver also supports GL_ARB_fragment_program. Thus the bump mapping code is never used on any driver out there. Furthermore, if it is used, it tends to crash the driver The signed pixel format is used, as it can be used by pixel shaders or the ARBfp replacement. However, the format is broken in fglrx, and negative values are clamped to 0.0. This results in test failures. WineD3D has an alternative codepath using scale+bias to enable V8U8 using a standard signed RGB which works correctly on fglrx.
-
Stefan Dösinger authored
-
Stefan Dösinger authored
-
Stefan Dösinger authored
-
Paul Bryan Roberts authored
-
Andrew Talbot authored
-
Andrew Talbot authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Nikolay Sivov authored
-
James Hawkins authored
-
James Hawkins authored
-
James Hawkins authored
-
James Hawkins authored
-
James Hawkins authored
-
James Hawkins authored
-
James Hawkins authored
-
Juan Lang authored
-
Juan Lang authored
-
Juan Lang authored
-
Juan Lang authored
-
Juan Lang authored
-
Juan Lang authored
-
Juan Lang authored
-
Aric Stewart authored
-
Alexandre Julliard authored
-