- 04 Nov, 2011 6 commits
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
wined3d: Avoid a drawable -> texture transfer through sysmem in arbfp_blit_surface() with backbuffer ORM.
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- 03 Nov, 2011 25 commits
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Łukasz Wojniłowicz authored
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Claudio Fontana authored
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Austin English authored
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Austin English authored
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Jacek Caban authored
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Jacek Caban authored
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Piotr Caban authored
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Alexandre Julliard authored
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Octavian Voicu authored
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Octavian Voicu authored
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Octavian Voicu authored
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Andrew Talbot authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
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Hans Leidekker authored
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Hans Leidekker authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Nikolay Sivov authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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- 02 Nov, 2011 9 commits
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Alexandre Julliard authored
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Alexandre Julliard authored
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Nikolay Sivov authored
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Grazvydas Ignotas authored
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Dmitry Timoshkov authored
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Louis Lenders authored
opengl32: Use wrappers for wglCreateContext and wglMakeCurrent instead of directly forwarding to gdi32.
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André Hentschel authored
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Alexander Morozov authored
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Marcus Meissner authored
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