- 27 May, 2010 13 commits
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Roderick Colenbrander authored
The blit_shader is activated before draw_textured_quad, so after use it should be deactivated instead of being activated again.
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Vincent Povirk authored
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Vincent Povirk authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Matteo Bruni authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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- 26 May, 2010 25 commits
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Alexandre Julliard authored
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Robert Wilhelm authored
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Robert Wilhelm authored
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Robert Wilhelm authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Henri Verbeet authored
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Henri Verbeet authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Gerald Pfeifer authored
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Gerald Pfeifer authored
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Gerald Pfeifer authored
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Austin English authored
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Andrew Nguyen authored
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Michael Stefaniuc authored
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Marcus Meissner authored
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André Hentschel authored
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André Hentschel authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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André Hentschel authored
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- 25 May, 2010 2 commits
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Sven Baars authored
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Alexandre Julliard authored
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